Oh I agree that historiricity is better in such cases! I was just wondering how the troops are locked in game, engine wise. Because as I said, gor example in RUS you could theoretically move the Don Cossacks to Siberia.. they just fought terribly there
That is why I thought the engine doesnt support locking troops into certain areas. If with TEAW it is possible now that would be a good change!
(Although you cant deny that the idea of Japanese at Verdun is kinda cool)
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