Alex wrote:From the tutorial - 2 or 3 star leader... The tutorial can be wrong, but should it be made clear somewhere?
Reiryc wrote:To form an army you need to be within the command radius of your GHQ. Click on your ghq then hold down the shift key. This will show you the radius. You'll also need a 3 star general within that radius to form an army. 2 star leader doesn't work for making an army.
Ace wrote:It's actually hard coded to 8 armies per GHQ.
Alex wrote:On a different note - what should I do with those detached corpses now, if they cannot form an army?
arsan wrote:I think you need a *** leader to form an army.
Ace wrote:Fred, please read what he has asked before posting. He is in range of GHQ, but he has 2 star generals and tries to form an Army. He cannot. You need 3 star general for that. 2 star generals can form Corps. It was in fact me who proposed to the devs that 2 star generals didn't commanded armies in RL, so they shouldn't in the game as well. You just have enough 3 star generals to form 8 armies. But your proposal to drop range limit for Army formation is good.
About Corps, spread them around and form a front line.
Farrier wrote:Is it really restricted to 3-star generals? I can understand that, but both the manual and the tool-tip allow for 2-star, which is frustrating for me trying to learn this game. Along with some other inconsistencies, like the unit "ribbons" (chevrons) indicating both the number of elements and the experience level (explanation for the element #, at least, found in the CWII forum) I basically don't know what to trust in the information being presented to me by the manual or the interface. This isn't my first AGEOD game, but damn.
The same tool-tip also suggested one possible cause of being unable to form an Army is that the unit is "Already an Army or a Army," which at least made me laugh.
I think the manual and other in-game documentation might benefit from a fresh set of eyes prior to the first update. I write software/technical documentation for a living, and I know what it's like to get burnt-out by working on the same text over and over again.
And yes, I would maim and/or kill to have a more intuitive OOB display and construction system.
Farrier wrote:And yes, I would maim and/or kill to have a more intuitive OOB display and construction system.
Farrier wrote:Is it really restricted to 3-star generals? I can understand that, but both the manual and the tool-tip allow for 2-star, which is frustrating for me trying to learn this game. Along with some other inconsistencies, like the unit "ribbons" (chevrons) indicating both the number of elements and the experience level (explanation for the element #, at least, found in the CWII forum) I basically don't know what to trust in the information being presented to me by the manual or the interface. This isn't my first AGEOD game, but damn.
The same tool-tip also suggested one possible cause of being unable to form an Army is that the unit is "Already an Army or a Army," which at least made me laugh.
I think the manual and other in-game documentation might benefit from a fresh set of eyes prior to the first update. I write software/technical documentation for a living, and I know what it's like to get burnt-out by working on the same text over and over again.
And yes, I would maim and/or kill to have a more intuitive OOB display and construction system.
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