Leibstandarte wrote:It is difficult to design exactly as it was, becuase the way of define size of divisions is the same for both sides. And the structure was really different between them. Nationalists dont have brigades in the game, because in terms of design i cant make so much different kinds of brigades. As nationalists haven't brigades they need several units to form the division. As the game allow that then the republicans can merge several brigades into a division and this make a powerful division.
Okay, so an issue for Pocus ;-) . Iirc I was wondering about this some time before, whether we could have faction specific settings for division size. Would definitelly make sense here, as well as in a few other games (pretty sure I raised this issue concerning CW2, considering how CS divisions were quite a bit larger than US divisions)...
This is probably going to have an effect on game balance in España, I was already wondering why my divisions were so much more powerful than Nationalist ones in battle reports. Though the major killer in this game seems to be artillery (which might make sense, infantry gives depth, artillery firepower)...
Marc aka Caran...