This has been raised a few times so thought it might help to give some information as to what is going on (and indeed what is not).
The context is this part of the forum has a lot of event modifications, mainly by Christophe, some by me. These are a mixture of making things work (the various unification chains and some of the longer chains such as the Balkans). With now a fair bit of play experience, most of us are aware of the holes in these. Some are simple, for eg Garibaldi got stuck in Sicily, ending the campaign against the Bourbons (never my favourite biscuit). Some are complex, ie with experience we now have a better feel for the various plausible differences and how to protect key events against them.
The other strand is more chrome. Some of this is actually essential, such as improving the Far East events, more work on key alliances and so on.
So if it all exists, and it mostly does, why is it taking so long?
1) its not just a case of amending the event files you see with the game, this is non-trivial (easy to make an error) but simple enough;
2) Instead those events need to be set up using the spreadsheets and linked to the text and images that comes up in game - on the event, in the log, as a tool tip etc
3) this is both harder and easier. In some instances the syntax is easier than in the event file, in others its a bit more of a struggle. But you have two stages to get wrong (& believe me, its easy to get wrong). The old error of a mistake in the event syntax (ie as in #1) and a new error of mistake in the spreadsheet syntax. You still need to do the first to test the event works as intended.
4) time ... this was conceived as a free time project by about 5 of us in an attempt to prepare a better event pack (which the designers don't have time to) for a future patch
5) I agree to co-ordinate the work. That to me meant ensure that two people weren't working on the same theme, and that events were being coded into the proper spreadsheet and to keep the masters so we had a clean copy and were always aware of which one was most up to date. This is important as I'm currently working on Christophe's Far East chains and some of those will end up in the China file, some in Russia and some in Japan.
6) I'm not 'co-ordinating' (this is the not too subtle whinge), I'm the only one doing anythihg. Christophe has contributed an incredible amount and still offers words of advice and encouragement. Unfortunately no one else is contributing.
7) I work as a freelancer. If anyone does this you'll know this means periods of no/little work (ie no income) around periods of too much work (as you try to earn enough to live on). The good is there are times when I can put a lot of time in (and its best to get absorbed rather than dip in and dip out), the bad is there are periods of little ability to contribute ... and I like to spend some time actually playing (Endless Legends, WiTW, WiTE and ACW2 are all good time absorbers).
8) You can't do too much without a break ... or I can't. And once you are tired you run the risk of making mistakes and mistakes are hard to track down, so its far better not to do so.
If anyone wants to help, you can download the event packs here. Drop me a PM, I'll happily pass on all I've learnt and we can agree how to split up the work. As above, the events mostly exist, so its a case of transcription to a new format.