The game had been running fine for me until yesterday. I'd played multiple Gettysburg and Shiloh campaigns with no problems. I even got 30 turns into the Grand Campaign to get a feel for it. I tried to play this morning, and now it can't get past the loading screen. I don't know what happened.
11:36:55 AM (Reporting) User: SFC Computer: LCARS-PC
11:36:55 AM (Reporting) Loading general settings
11:36:49 AM (Reporting) USettings.LoadSettings 847 settings loaded, out of 7 settings files.
11:36:49 AM (Reporting) Loading Localized Strings
11:36:57 AM (Reporting) System local strings loaded from C:\Program Files (x86)\Steam\steamapps\common\Civil War II\CW2\Settings\LocalStrings__AGE.csv
11:36:57 AM (Reporting) Loading Display Options
11:36:57 AM (Reporting) Entering DirectX Initializations
11:36:57 AM (Reporting) LocalStrings & Settings 9544 ms
11:36:57 AM (Reporting) Cursors 7 ms
11:38:39 AM (Reporting) DirectX Initializations 407 ms
11:38:39 AM (Reporting) Fonts 4 ms
11:38:39 AM (Reporting) TTerrainDefs.Create 114 Terrains definitions loaded, out of 57 terrains files.
11:38:39 AM (Reporting) Terrains Definitions 941 ms
11:38:39 AM (Reporting) Areas Loading 431 ms
11:38:39 AM (Reporting) Areas 433 ms
11:38:39 AM (Reporting) Theaters 0 ms
11:38:39 AM (Reporting) Particles I 0 ms
11:38:39 AM (Reporting) TAbiDefs.Create 109 Abilities loaded, out of 109 abilities files.
11:38:39 AM (Reporting) Units Abilities 71 ms
11:38:39 AM (Reporting) TStrucDefs.LoadFromFile 27 StrucDef loaded, out of 27 StrucDef files.
11:38:39 AM (Reporting) Structures 65 ms
11:38:39 AM (Reporting) TFactionDefs.LoadFromFile 14 FactionDef loaded, out of 14 FactionDef files.
11:38:39 AM (Reporting) Factions 26 ms
11:38:39 AM (Reporting) Application.Initialize OK
11:38:39 AM (Reporting) TSplash.Create OK
11:38:39 AM (Reporting) TSplash.Show OK
11:38:39 AM (Reporting) TSplash.Repaint OK
11:36:56 AM (Reporting) USettings.LoadSettings 847 settings loaded, out of 7 settings files.
11:36:56 AM (Reporting) Loading Localized Strings
11:37:06 AM (Reporting) System local strings loaded from C:\Program Files (x86)\Steam\steamapps\common\Civil War II\CW2\Settings\LocalStrings__AGE.csv
11:37:06 AM (Reporting) Loading Display Options
11:37:06 AM (Reporting) Entering DirectX Initializations
11:37:06 AM (Reporting) LocalStrings & Settings 10683 ms
11:37:06 AM (Reporting) Cursors 5 ms
11:38:39 AM (Reporting) DirectX Initializations 834 ms
11:38:39 AM (Reporting) Fonts 2 ms
11:38:39 AM (Reporting) TTerrainDefs.Create 114 Terrains definitions loaded, out of 57 terrains files.
11:38:39 AM (Reporting) Terrains Definitions 1476 ms
11:38:39 AM (Reporting) Areas Loading 714 ms
11:38:39 AM (Reporting) Areas 716 ms
11:38:39 AM (Reporting) Theaters 0 ms
11:38:39 AM (Reporting) Particles I 0 ms
11:38:39 AM (Reporting) TAbiDefs.Create 109 Abilities loaded, out of 109 abilities files.
11:38:39 AM (Reporting) Units Abilities 122 ms
11:38:39 AM (Reporting) TStrucDefs.LoadFromFile 27 StrucDef loaded, out of 27 StrucDef files.
11:38:39 AM (Reporting) Structures 138 ms
11:38:39 AM (Reporting) TFactionDefs.LoadFromFile 14 FactionDef loaded, out of 14 FactionDef files.
11:38:39 AM (Reporting) Factions 23 ms
11:38:39 AM (Reporting) Application.Initialize OK
11:38:39 AM (Reporting) TSplash.Create OK
11:38:39 AM (Reporting) TSplash.Show OK
11:38:39 AM (Reporting) TSplash.Repaint OK
11:38:39 AM (Reporting) Starting Media Librarian
11:38:39 AM (Reporting) Game Engine version: CW2 1.06.1 (August 17th, 2016)
11:38:39 AM (Reporting) Max Texture size: 16384 x 16384
11:38:39 AM (Reporting) TAgeAudio Initializing Audio Engine
11:38:39 AM (Reporting) TMediaLibrarian.InitializeSounds 146 sounds loaded.
11:38:39 AM (Reporting) TMediaLibrarian.InitializeMusics 20 Musics loaded.
11:38:39 AM --- End of Log ---
--Edit--
I think the culprit is the system option 'textures initialized'. When it's on, the game won't load. I've uninstalled and reinstalled 4 times, and I'm pretty sure that's responsible. That was the only option I changed on the last install, and it wouldn't load after that.