Is it possible to disable changes to the map overlay when renaming units, so using numbers in a unit's name doesn't change the map background? I have the same request for disabling the Console when renaming units (so I may use apostrophes).
In addition, is it possible for the engine to support longer unit names when renaming units? I find the current field length can occasionally be too short (I like to be descriptive
. When building units they sometimes have long unit names, but to rename the unit using the same designation doesn't seem possible; something always gets truncated. If units can spawn with lengthy names, why not be able to rename them to the same length?
Last thing: can the Rename Unit dialog box support accepting input from the Enter key to finish the unit re-designation and close the dialog box (instead of using the mouse to click the check box)?