xmas2
Corporal
Posts: 45
Joined: Sun Jul 25, 2010 10:40 pm

CTD on enlistment cavalry unit

Mon Sep 30, 2013 2:36 am

I did new cavalry units in the west, and ... CTD with message to send you "main file" with save.


Good work




(Nice game, well ... nice game "CIVIL WAR 1" ... this is "CIVIL WAR 1" with muscle ...!!!
Attachments
Backup3.zip
(266.9 KiB) Downloaded 145 times
1861 April Campaign.zip
(195.42 KiB) Downloaded 146 times

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Pocus
Posts: 25662
Joined: Wed Oct 19, 2005 7:37 am
Location: Lyon (France)

Mon Sep 30, 2013 9:50 am

you have a lot of errors pertaining to missing graphics where as they should be there. For example the game can't find Gx_Goldmine.png

It should be there

<your game path>\CW2\Graphics\DynMapGraphics

then a last error about a database issue.

So either the game and patch had some problems during installation or there is a memory problem leading to these big side effects.

Can you post your DxDiag to see if you have an integrated chipset or not also?
Image


Hofstadter's Law: "It always takes longer than you expect, even when you take into account Hofstadter's law."

xmas2
Corporal
Posts: 45
Joined: Sun Jul 25, 2010 10:40 pm

Mon Sep 30, 2013 2:43 pm

No, I have a HD 7950 VAPOR X
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User avatar
Pocus
Posts: 25662
Joined: Wed Oct 19, 2005 7:37 am
Location: Lyon (France)

Mon Sep 30, 2013 3:00 pm

ok, seems your config is quite enough.

Is the recruitment bug reproducible? I don't think so but I have to ask. If yes, this is really a recruitment bug, if not, then I believe that's still a problem with the video card no releasing all textures we put through. Can you go to options panel, in the main menu, then click on system tab. Reduce memory usage, max texture size to the left most box, then disable winter graphics. Then try playing. If things are stable crank up a notch all settings.
Image


Hofstadter's Law: "It always takes longer than you expect, even when you take into account Hofstadter's law."

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