Tamino1863
Civilian
Posts: 3
Joined: Thu Sep 21, 2023 9:42 pm

Changing Recruitment Costs

Fri Sep 22, 2023 3:42 am

Hello all!
Where can I find the info that determines how many conscripts, days, etc it will cost to recruit new units?
Id like to mod it so that the days and money costs are a bit shorter than what is currently in game.

User avatar
Pocus
Posts: 25662
Joined: Wed Oct 19, 2005 7:37 am
Location: Lyon (France)

Re: Changing Recruitment Costs

Fri Sep 22, 2023 1:22 pm

Costs should be in the models (mdl) files that constitute units.
Or it all depends on the family costs, I don't remember actually :niark:

Tamino1863
Civilian
Posts: 3
Joined: Thu Sep 21, 2023 9:42 pm

Re: Changing Recruitment Costs

Fri Sep 22, 2023 6:32 pm

Pocus wrote:Costs should be in the models (mdl) files that constitute units.
Or it all depends on the family costs, I don't remember actually :niark:

I think I found it! Thank you!

Tamino1863
Civilian
Posts: 3
Joined: Thu Sep 21, 2023 9:42 pm

Re: Changing Recruitment Costs

Sat Sep 23, 2023 2:48 am

I tried to make some changes but I see no results when loading the game back up. I must be missing something?

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Stratman
Captain
Posts: 190
Joined: Tue Dec 26, 2017 6:55 pm
Location: S-Petersburg, Russia

Re: Changing Recruitment Costs

Sat Sep 23, 2023 4:08 pm

Hello!
After the changes are made, delete Models.Cached and Units.cached files and run the game.

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