Hi Miguel, I have some questions about the game.
In the Ebro scenario, nationalists have no HQ units and can't build them. There aren't any factories in this scenario and the italian units are not present. Why did you choose to design this scenario like that ?
When I look at the AI log in the great campaign, I can see an Axis AI, a republican AI, but also a french AI and a URSS AI. Do you plan to add these two factions later in the game ?
I have little knowledge of the spanish civil war, but according to an Osprey book, requetes (carlists) fought in their own units very often : there was (according to this book) a Navarre army corps with several carlists divisions.
In the game, I have not found any nationalist leader with a "carlist" ability (like the falangist ability for some of them) and in the Ebro scenario, I have not found any requete division. What do you expect from the player ? He has to mix requetes with regular soldiers or with african troops ?
There aren't any chance to see any guerilla appearing behind the nationalist lines. Is this historical ?
The units don't seem suffering from bad weather : their cohesion is not affected by snow. Is this historical ?
Regards.