Blancador wrote:That is a possibility. In fact this behaviour is OK with the musket era (for Rise of Prussia, it captured the right spirit of march and counter-march) or even for the Russian civil war. Maybe you should have a look in the WWI version of the engine. I played it before the gold version and I didn't have this felling but it was so bugged that I get bored and un-installed it.
Durk wrote:Fellows, you have to remember all games are made for human to human play. Even the very best AI does not read history books. AI emulates 'best play.' Humans find the anomalous openings and stratagems a computer could never find, even with MIT programers. If you are this far along in your understanding of this excellent game, find a human with the same passion.
Just saying.
Durk wrote:Fellows, you have to remember all games are made for human to human play. Even the very best AI does not read history books. AI emulates 'best play.' Humans find the anomalous openings and stratagems a computer could never find, even with MIT programers. If you are this far along in your understanding of this excellent game, find a human with the same passion.
Just saying.
Durk wrote:Fellows, you have to remember all games are made for human to human play. Even the very best AI does not read history books. AI emulates 'best play.' Humans find the anomalous openings and stratagems a computer could never find, even with MIT programers. If you are this far along in your understanding of this excellent game, find a human with the same passion.
Just saying.
Durk wrote:Fellows, you have to remember all games are made for human to human play. Even the very best AI does not read history books. AI emulates 'best play.' Humans find the anomalous openings and stratagems a computer could never find, even with MIT programers. If you are this far along in your understanding of this excellent game, find a human with the same passion.
Just saying.
PJJ wrote:Yet the fact remains that the overwhelming majority of people never play against anything but the AI. Therefore every effort must be made to improve the AI. It's a challenge, yes, but challenges are made to be conquered. Our niche hobby will never make much progress if the AI is always given only second thought, because it's only seen as a practice opponent before starting the "real" human vs. human games.
Blancador wrote:Basically you are right, but real life doesn't allow you to find an opponent on due time (and the slow pace of PBemail is dull). An historical feeling event against AI is still a very important part of a computer simulation. Again, this "big army" maneuvring deeply in ennemy territory suit very well to SYW, American or Russian civil war and even when the IA do stupid things in this games, it is stupid things that make sense in the context. I wonder what will be your feeling in a game that allow the German (or the Allies) to perform big march and counter-march on the western front in 1917? The problem is exactly the same in Spain in 1937-1939. The armies (except maybe the CTV, I insist on the "maybe") just do not have the logistic to do it and Spanish geography do not allowed it on large part of its territory. So, the fact that is possible is already a limitation (I will not discuss the fact that human opponent will also do the same, it will bring me too far). Again, it is not a critic against the game, I am happy that is exist but I do think that it can be improved in order to increase the simulation. If not what will be the point then ? We can continue to play at Civilization....
Durk wrote:I am pretty sure the overwhelming majority of people play against other humans.
Durk wrote:
I am pretty sure the overwhelming majority of people play against other humans. I actually have no basis for saying this, but I wonder your basis for saying players rarely reach out to play humans. Playing only AI would get so repetitive so quickly.
Just saying
GlobalExplorer wrote:...The majority wants to play, not wait for the opponent to send another turn...
Ebbingford wrote:See this poll result, OK not many voted but it's probably a fair reflection on the community. http://www.ageod-forum.com/poll.php?pollid=10&do=showresults
Durk wrote:Well, I am a monkey's uncle. Really, you would rather play AI than yourself of other players? Makes no sense to me. Wow. I guess I am totally in the dark.
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