Playing as the Nationalists I have two regional decisions I can play which purport to affect loyalty in a region. Of the two, one seems objectively better taking place over the course of one turn rather than three, and increasing loyalty by 25% rather than 10% (if memory serves).
My problem with these decisions is twofold.
One, I do not believe that AGEOD would put such decisions in the game if one was better in every way than the other. I assume that I must be misunderstanding the decisions.
Two, after playing the decision which changes loyalty by 25% I have not noticed such a change in the regions I have deployed it in. Is the theoretical change an average or maybe a best-case result?
Any insight is appreciated.