mjmooneywi wrote:8<
2)Is Portsmouth NH the only Naval shipyard that does not get a dedicated Naval Engineer so you have to build it?
Why, what would that bring you?
If you don't
know of an advantage in doing something, don't invest in doing it.
mjmooneywi wrote:3) Shall I wait for the CSA to declare Arizona before I go after Tucson?
Again, why?
I know of no reason why taking Tucson at any time during the game would be disadvantageous. Do you?
mjmooneywi wrote:4) What does a 'Maxed Out" blockade box look like..how many of each ship (I know its out there somewhere could not find it)?
I don't think there actually is any such thing, but the cost and effort would not be worth the value at any rate. I have seen it up to 100%, which only reduces CSA production in the coastal cities by 50%. but IIRC I've seen screenshots with more than 100%.
mjmooneywi wrote:5) Should I max out blue water blockade before going brown water?
If you could easily BWB a major coastal city, why would you not do that? You can BWB Richmond either from the James River directly in front of the city, or from Hampton Roads, which is the Distant-Blockade region for Richmond.
You do not need blockade fleets to BWB. Put a bunch of gunboats in Hampton Roads and be happy. To BWB you generally need 8 combat elements; a tool-tip of the water region will tell you what you need.
Concentrate on what you
know will work, and stop trying to imagine secret tricks and hidden trapdoors. If you're not sure, think of a Reality-Argument™, that will probably be pretty close to how it works in the game.