khbynum
Major
Posts: 225
Joined: Wed May 02, 2012 8:00 pm

Bishop Polk stays in the Church?

Wed Jul 06, 2016 6:34 pm

I'm starting a game as the CSA and am into June, but no Polk. Anyone else had this happen? He's not my favorite so I almost didn't miss him, but anyone with 2 stars and high strategic rating is valuable early-on.

User avatar
Durk
Posts: 2921
Joined: Thu Apr 28, 2011 4:36 am
Location: Wyoming

Thu Jul 07, 2016 3:31 am

Which start are you using? I have actually never had Polk not appear.

User avatar
DrPostman
Posts: 3005
Joined: Wed Nov 09, 2011 5:39 pm
Location: Memphis, TN
Contact: Website Facebook Twitter YouTube

Thu Jul 07, 2016 3:32 am

I've never seen that happen in any of my games. You're right, he's very important
early on in the game. I suppose he got "raptured" :)
"Ludus non nisi sanguineus"

Image

User avatar
Straight Arrow
General
Posts: 507
Joined: Fri Nov 07, 2014 5:44 pm
Location: Washington State

Thu Jul 07, 2016 5:14 am

If you find a pile of empty vestments left behind by the bishop, I'll say go with the "rapture." Not sure how they'll write that into the rules.
Like arrows in the hand of a warrior are the children of one's youth.

Teatime
Lieutenant
Posts: 132
Joined: Wed Apr 27, 2016 2:56 pm

Thu Jul 07, 2016 6:09 am

Your Polk "non Rapture" event

Anytime from Late June 61 to early January 62!!

SelectFaction = CSA
StartEvent = evt_nam_CSA_Polk|1|1|NULL|NULL|NULL|NULL

Conditions
MinDate = 1861/06/25
MaxDate = 1862/01/01

EvalUnqUnit = Leonidas Polk;NOT
SelectRegion = $Shelby_TN;CondSkip
SelectRegInArea = $TN;Squared;OwnedCities;CondSkip
GenMsg
PickFromRegList = NotEnemy
GenMsg
EvalRegionSel = NULL

Actions
GenMsg

SelectFaction = CSA
CreateGroup
Posture = $Defensive
SetKind = $Land
Entranch = 0
InCS = 0
FixType = 0
SetName = L. Polk
Apply
CreateUnit
SetType = $uni_CSA_Polk2
SetName = Leonidas Polk
Apply

EndEvent

User avatar
Captain_Orso
Posts: 5766
Joined: Tue Sep 01, 2009 5:02 pm
Location: Stuttgart, Germany

Thu Jul 07, 2016 12:29 pm

You should have him at the start of the Late June '61 turn.

At the end of each turn, the engine actually collects and prepares the events for the coming turn. So after executing the Early June '61 turn, the script logs should show the event which Teatime found, being successfully fired, and at the start of the Late June '61 turn, Polk should be in play.
Image

khbynum
Major
Posts: 225
Joined: Wed May 02, 2012 8:00 pm

Thu Jul 07, 2016 3:28 pm

Thanks to all for the help. I'm sorry I sent out a premature Missing General report, but I'm used to seeing him earlier. I got a message at the start of the early July turn that he was awaiting orders in Memphis.

User avatar
Captain_Orso
Posts: 5766
Joined: Tue Sep 01, 2009 5:02 pm
Location: Stuttgart, Germany

Thu Jul 07, 2016 5:19 pm

Great! :thumbsup: I guess he was just being a slow-Polk then :wacko:
Image

Return to “Civil War II”

Who is online

Users browsing this forum: No registered users and 51 guests