Rod Smart
Colonel
Posts: 320
Joined: Fri Oct 17, 2014 3:32 pm

AI not purchasing replacements

Fri Apr 12, 2019 8:16 pm

After winning, I like to back up a couple turns and try a comeback with the other side.

I've noticed that it doesn't seem like the AI is buying replacements for any units. The F2 replacement pop-up is way in the red, and a lot of brigades are missing elements.

I thought perhaps it was because I was playing with automated replacements off, but I just tried it again in a game set to 15% replacements, and again the AI had nothing.


This seems broken. And a cheap way to win- I'll end up in battles facing regiments that are almost wiped out, so its really easy to wipe out regiments and get big NM boosts in battles that should be closer.

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Durk
Posts: 2563
Joined: Thu Apr 28, 2011 4:36 am
Location: Wyoming

Re: AI not purchasing replacements

Sun Apr 14, 2019 4:01 am

Try changing the AI quality and you should see it take care of replacement better.

Rod Smart
Colonel
Posts: 320
Joined: Fri Oct 17, 2014 3:32 pm

Re: AI not purchasing replacements

Mon Apr 22, 2019 5:13 pm

Set to Colonel, and the South still seems more concerned with building timberclads to guard east coast rivers than purchasing replacements.

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DrPostman
Posts: 2990
Joined: Wed Nov 09, 2011 5:39 pm
Location: Memphis, TN
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Re: AI not purchasing replacements

Sun Apr 28, 2019 9:31 pm

Rod Smart wrote:Set to Colonel, and the South still seems more concerned with building timberclads to guard east coast rivers than purchasing replacements.

Yea, I don't think there's any fix for that, other than to save the game, load the
CSA side and make purchases for it, then save as the Union and run the turn.

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Pocus
Posts: 25299
Joined: Wed Oct 19, 2005 7:37 am
Location: Lyon (France)

Re: AI not purchasing replacements

Mon Apr 29, 2019 8:46 am

I believe the AI is buying each turn replacement, but at a rate that is not appropriate with its losses, and so you see these replacements always depleted, but something is happening! The AI budget is split in chunks, and one will go to replacement (with highest priority, but not enough obviously) and the rest is used for new units.

Perhaps your game pace was very high and the AI can't cope with the attrition speed. Now historically, most regiments never had replacements and new ones were formed instead.

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