Kensai wrote:Game over for the British Empire. Naughty Wilhelm, he waited for grandma to die to spank his cousin, Edward!
I wonder what can be done after you beat the Brits. My advice is to stay in London for as long is needed to have enough warscore and ask for something big. Unless there is risk Russia or France could attack you...
Kensai wrote:Well, if you had knocked the Royal Navy out of action beforehand, it should have been relatively easy to land and crush them. If you want to see a Great War in the historical era, you need to stop all wars NOW and let the nations build up their forces as soon as possible. But decide for your "reward" first! I would get a nifty African colony!
For a scripted Great War you simply need to think the defensive alliances. Given this alternate reality, I would have put most nations against Germany by now. Certainly an alliance of GBR-FRA-RUS should be there, ready to strike you.
Kensai wrote:Sure can do that.
Send me the data. I will create something, perhaps tying it with the Balkan crises of circa 1910. But it will be tough, I am warning you. Most nations will be quite hostile to Germany as it disturbed the status quo through war. Start buckling up, they will probably create a Napoleonic-like coalition to put you down...
HerrDan wrote:Oh my God! I was just going to test an event to force the AI to build a navy, and before I was going to write the script I went to check out my ally Italy naval bases and then at their largest naval base of Campania and LOOK WHAT I JUST FOUND THERE!!! They were already building a modern (well not that modern, but anyway surprised me a lot) steel battleship themselves!
Christophe.Barot wrote:Hi Herrdan
I may have missed something, but would like to check
first time I heard about AI building ships in an AAR... very interesting
what is your feedback of Royal navy actions ? in my experience, not only AI does not build navies, but their fleet doesn't show concentrated (I meen even the semi wodden ships at start)
in my Russian game British fleet "protected convoys" but failed to send a signifiant fleets in my shores (they attacked Alaska though) - had a victory against a very limited French squadron in black sea - Japan never built a fleet
in my german game, looked for British fleet (which was once in great numbers in southern china fleet fighting pirates I guess - had to open britain to find it) - then lost track - except convoy duties british fleet never showed up anywhere (may have created a blockade around China - my silk no longer arrived in hamburg during war) - no Hiome fleet and I landed unopposed in British isles (nothing serious, just had to take Nigeria cities which remained British in spite of me getting a protectorate there and 100% control - blocks building anything -and took New guinea where, by event, british beat me to the clock - were already very much german colonized)
what is your feedback of AI use of fleets (especially British, but interested in others ) ? I want to corroborate or infirm my observations
as anectode, built by event some japanese fleets (tested far east script in my game) - japanese AI sent it starve around madagascar/la Reunion (noticed it when my small Tanganyka cruiser squadron made a sortie to raid British trade and protect mine)
Kensai wrote:Alrighty. I will start preparing. I hope you don't process turns too quickly, I will have it ready in a week or two.
H Gilmer3 wrote:I really want to see the word arrayed against the Mighty German empire. Too bad you can't go back and be their prime minister or something. Ahh, but then history would be different. No, that's not a good idea. Scratch that.
H Gilmer3 wrote:There's going to be no one to face you in WW1.
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