Should I force the an end to the war between Great Britain and USA through script?

Poll ended at Fri Jun 13, 2014 8:21 am

Yes, it's ahistorical and compromises the campaign's realism.
22%
2
No, let's see where it leads.
22%
2
Give them more time, but end it if it goes on for a long time.
56%
5
 
Total votes: 9
Q-Kee
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Fri May 02, 2014 2:44 pm

I am reading and enjoying this AAR, there is just not much to ask and nothing to criticise :)

Oh, and I just got a nice idea from it - as I am at war with France anyways, I have a land connection to Spain, so I will use the opportunity to make war without the need for amphibious landing and take Spanish colonies in the peace treaty :)

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HerrDan
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Fri May 02, 2014 5:52 pm

Thank you very much. It's always very motivating to read that someone is enjoying my AAR. :)

Well I tried to get a passage right from France to reach Spain, but the french wouldn't give me it as my relation with France is very sour, but my landings in Spain served a purpose, as we're on the brink of a conflict with Great Britain, it was good to test our armies fighting competencies, specially regarding landing troops.

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HerrDan
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Fri May 02, 2014 7:50 pm

So, this is my German Reich in the decade of 1890, 10 years after the start of this campaign:

[ATTACH]27656[/ATTACH]

Bismarck is still aboard.

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Our economy is very strong, last year the world had a major economic crisis, but it barely affected us

[ATTACH]27658[/ATTACH]

My population is content as expected

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The new technologies from the 1890s, we are investing heavily in research (although I fear we won't be able to keep investing this heavily for long)

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HerrDan
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Fri May 02, 2014 7:56 pm

Our colonial empire at the moment

[ATTACH]27661[/ATTACH]

Our diplomatic relations

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And my score

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loki100
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Fri May 02, 2014 8:03 pm

interesting to see that the 1880 start doesn't have the problem of excess amounts of private capital and state funds that a 1850 game tends to achieve by about 1890

which of your objectives is the rebel held (red) fort (pre industrial)? Actually if there was one immersion breaking thing I'd love to see changed its the way that province names on the F12 screen become so odd over time
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HerrDan
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Fri May 02, 2014 8:31 pm

Das ist Rabaul, I didn't understand why it changed the name to "fort", indeed some strange things happened in that screen as, for instance, great britain and france disapeared when our relation with them turned to "bad".

Regarding state funds and private capital, state funds accumulated a lot, but private capital doesn't (specially because I use to expend a lot of private capital very often).

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HerrDan
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Fri May 02, 2014 9:16 pm

The british are so arrogant! See the way they treat their allies...

[ATTACH]27668[/ATTACH]

We feel it's imperative that we should take actions to change the world order as it is!
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loki100
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Fri May 02, 2014 10:06 pm

HerrDan wrote:... indeed some strange things happened in that screen as, for instance, great britain and france disapeared when our relation with them turned to "bad"..


that is WAD, they disappear if you are <-25 and not at war, you can still use the little progress screen to gain some idea of their relative power

as to your update, what else can you expect from Perfidious Albion?
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HerrDan
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Fri May 02, 2014 10:18 pm

loki100 wrote:that is WAD, they disappear if you are <-25 and not at war, you can still use the little progress screen to gain some idea of their relative power

as to your update, what else can you expect from Perfidious Albion?


Yes, it's not that surprising that they're behaving this way, unfortunatelly they don't have the guts to confront us openly, so I guess we'll have to take some actions ourselves...
(by the way I'd liketo know which files do I need to edit to make sure the chains to balkan wars and ww1 work as in history, if you can help me again I'd be very happy indeed :D )

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Jim-NC
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Sat May 03, 2014 1:00 am

FYI. The military rank number still shows your correct placement (even if you can't see their military any more). So in your case, you are still the 2nd largest military in the world, and thus Britain and France have less power. Unfortunately, you can't tell how much weaker than you they are.

Rabaul changed names as you built a fort. It appears that the name changes when you build certain structures (as there is no city in the region now). I ?think? I have also seen "harbor" as well as "fort" for a region that was an objective. So it takes the largest structure you have built (for certain structures).
Remember - The beatings will continue until morale improves.
[SIGPIC][/SIGPIC]

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HerrDan
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Sat May 03, 2014 1:52 am

Thank you Jim for the information (and I hope you're not in league with treacherous Albion) :)

Sometimes I see their military strenghth when the relations gets to -24 as it's still changing every now and then, we already know that they're no match for our power (not even the russians are!!!...but they're still our "allies"...)
anyway it's very good to understand this changes in the interface, so thank you all! :D

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HerrDan
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Sat May 03, 2014 2:41 am

Oh my god! Sad day! What will I do without my Moltke? :(

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(when will Hindenburg come?? :( )
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HerrDan
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Sat May 03, 2014 7:21 am

We had a crisis with France as they thought our military expansion threatened world peace...I had to show them how things would get ugly if they pressured the issue and they backed down. Weaklings!

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HerrDan
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Sat May 03, 2014 7:40 am

I had to use a script to get military controll over Marshall islands as after I defeated the spanish I didn't see the option to get Marshalls from them as it was my colony and they only had military control there, but it seems that after the script it's not my colony anymore, I think I did something wrong here...would you help me Loki?

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HerrDan
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Sat May 03, 2014 10:18 am

This tech doesn't progress at all, even when I invest money to speed up the research, the next turn my investment is off...

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I then decided to take a look at the tech and I found out that it has as a prerequisite "advanced railroad"...

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but then I look at "advanced railroad" to find out it's "completelly unknown"

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and I can't find it to research anywhere on my list, could anyone explain that to me? It seems I still need some help to understand many aspects of the game.
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HerrDan
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Sat May 03, 2014 10:32 am

What a huge investment the russians are making! Will they be able to finish it?

[ATTACH]27683[/ATTACH]

We need to build a railroad to Kuwait!
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Kensai
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Sat May 03, 2014 11:25 am

Solid progress to me! :thumbsup:
And given the Prestige, I am pleased you have NOT won already, cause the increase in goals achieved in the 1880 scenario is really fast for Germany. I guess this happens because without the correct VP gains from SOIs Britain falls behind pretty fast. I wonder how my own campaign will go given that I started with the bug (no SOIs).
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Jim-NC
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Sat May 03, 2014 12:13 pm

The tech thing is normal. Certain techs are "discovered" for lack of a better word. You have a % chance each turn of learning that tech, which is independent of any money you are spending. In our MP game, most of the world developed automobiles (except me). It took me almost 4 years to "discover" what everyone else already knew. Maybe 6.

I am perfidious Albion (in an MP game). ;)

I agree with Kensai, that Britain is a pushover in the 1880 scenario, as it has not been able to build the massive PP lead that comes from an 1850 start. From the MP game, Germany and I think the US both have more industrial capacity (due to ruler stats I think). I have coal mines in Britain that I can't exploit. So my industry is limited, I can't even get any steam engines on my farms, so they are stuck at level 1. It's a balancing act.

As to the script, we would need to see what you wrote. Kensai had a script to change non-national regions back to colonial (that was a few years ago). Back with 1.03d, it was very easy for a region to switch to non-national. This was fixed in 1.03e.
Remember - The beatings will continue until morale improves.

[SIGPIC][/SIGPIC]

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Kensai
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Sat May 03, 2014 1:04 pm

What you describe Jim-NC are probably bugs. There is no reason why structures shall not be upgraded. The MP, if you mean the old MP of 2011, was based on a very early version of the game, I don't even want to imagine what limitations have been carried over. A stable game should be started at least by v1.03 (unfortunately as long as 1.04 has problems, not even that). I am positive that after the AGEOD-Slitherine-Matrix presentation of new projects in the 18th of May we may have a slot to have PON improved as well. You guys can imagine how much I want to see a Gold version of this game as well!

:w00t:

HerrDan, when I get back to my Imperial Germany campaign I will have this AAR as template for things to copy or avoid. I hope you have enough stamina to finish it (or at least reach the 20th century). Please report any bugs or limitations, some may be fixable.
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loki100
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Sat May 03, 2014 2:26 pm

Jim-NC wrote:As to the script, we would need to see what you wrote. Kensai had a script to change non-national regions back to colonial (that was a few years ago). Back with 1.03d, it was very easy for a region to switch to non-national. This was fixed in 1.03e.


I saw a few colonial provinces flip to 'non-national', mainly where the native population is low and you send colonists so the majority becomes 'German' or whatever. Its a bit of a mixed issue, you can build more there and play the regular development cards (I found the telecoms cards very useful) but obviously you can no longer use your colonial options. I'll see if I can work out how to make it revert.
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HerrDan
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Sat May 03, 2014 6:46 pm

Kensai wrote:Solid progress to me! :thumbsup:
And given the Prestige, I am pleased you have NOT won already, cause the increase in goals achieved in the 1880 scenario is really fast for Germany. I guess this happens because without the correct VP gains from SOIs Britain falls behind pretty fast. I wonder how my own campaign will go given that I started with the bug (no SOIs).


Kensai, as I said before, I have found this quickfix for the SOIs bug( http://www.ageod-forum.com/showthread.php?26453-1880-scenario-bug ) since the beginnning of my campaign I'm using this quickfix, so I think the bug didn't affect my game in terms of prestige.

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Kensai
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Sat May 03, 2014 6:50 pm

Yes, I know, it would have been worse if you hadn't as in my case. In that case GBR, FRA, and others with some colonies already by 1880 would have been losing the extra Prestige from the established SOIs. I will investigate in my own AAR what happens when the board is clear. ;)

PS. I think for the SOI fix to work one has to restart the campaign with the fix. It won't correct an ongoing game. Or will it?!
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HerrDan
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Sat May 03, 2014 6:54 pm

Jim-NC wrote:The tech thing is normal. Certain techs are "discovered" for lack of a better word. You have a % chance each turn of learning that tech, which is independent of any money you are spending. In our MP game, most of the world developed automobiles (except me). It took me almost 4 years to "discover" what everyone else already knew. Maybe 6.

I am perfidious Albion (in an MP game). ;)

I agree with Kensai, that Britain is a pushover in the 1880 scenario, as it has not been able to build the massive PP lead that comes from an 1850 start. From the MP game, Germany and I think the US both have more industrial capacity (due to ruler stats I think). I have coal mines in Britain that I can't exploit. So my industry is limited, I can't even get any steam engines on my farms, so they are stuck at level 1. It's a balancing act.

As to the script, we would need to see what you wrote. Kensai had a script to change non-national regions back to colonial (that was a few years ago). Back with 1.03d, it was very easy for a region to switch to non-national. This was fixed in 1.03e.


Well, I'm almost sure there's a bug with my Railroad Eletrification, because as I said, when I click to invest money in it, the next turn it's "unclicked", and as I have shown in the screenshots I posted, I don't have "Advanced Railroad" that is a prehequisite to "Railroad Eletrification". I think I could solve it by getting a script to research this pre-tech.

The cript I wrote was very simple, I just used one script Loki made for me sometime ago as a template and changed the region and owner etc...

SelectFaction = $CMN
SelectRegion = $Marshalls
StartEvent = evt_nam_GER_territory changes Marshalls|1|2|Null|Null|$Savoie|NULL

Actions

SelectFaction = $GER

SelectRegion = $Marshalls
ChangeRgnOwner = SPA

EndEvent

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HerrDan
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Sat May 03, 2014 6:59 pm

Kensai wrote:Yes, I know, it would have been worse if you hadn't as in my case. In that case GBR, FRA, and others with some colonies already by 1880 would have been losing the extra Prestige from the established SOIs. I will investigate in my own AAR what happens when the board is clear. ;)

PS. I think for the SOI fix to work one has to restart the campaign with the fix. It won't correct an ongoing game. Or will it?!


Well in my game at least it changed the "-10" for all the territories etc, and I now see which ones give me positive or negative soi etc, so I think it worked.

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HerrDan
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Sat May 03, 2014 10:38 pm

Oh my God! Russia declared war on China! I guess we will have to do something, as we cannot sit down idle while this happens...

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loki100
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Sat May 03, 2014 10:54 pm

HerrDan wrote:Oh my God! Russia declared war on China! I guess we will have to do something, as we cannot sit down idle while this happens...


time for a campaign aiming to meet the Chinese at the Urals?
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HerrDan
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Sat May 03, 2014 11:04 pm

Taking a look at russians forces already at China's borders...

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And their probable target...

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HerrDan
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Sat May 03, 2014 11:07 pm

loki100 wrote:time for a campaign aiming to meet the Chinese at the Urals?


I'm still considering the options in the situation, I think the chinese will be easily overrun by the far superior russian forces, but depending on how the situation unfolds we are considering to take some actions.

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HerrDan
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Sat May 03, 2014 11:42 pm

Wow this is really surprising, the war began with a chinese offensive!

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They already took Almaty and are attacking the russians on several fronts!

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HerrDan
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Sat May 03, 2014 11:48 pm

Well I think I posted some places where the russians were attacking (their wild borders are very confusing anyway haha), but to see the chinese advancing at some fronts is really impressive.

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