l'canadien
Corporal
Posts: 44
Joined: Thu Dec 02, 2010 2:05 pm

Marchand apres le patch

Thu Oct 18, 2012 12:18 pm

les contraintes lié aux marchand on changé apres l'introduction du beta patch.
maintenant les marchands doivent etre placés sur une region non controlé!

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Highlandcharge
Posts: 705
Joined: Thu Oct 20, 2011 11:44 am

Thu Oct 18, 2012 1:05 pm

Although I cant peak French, I was wandering the same thing, is the change in the use of merchants intentional or a unseen consequence of the 1.01 beta patch ?

Thanks

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yellow ribbon
Posts: 2245
Joined: Sun Jun 26, 2011 5:42 pm

Thu Oct 18, 2012 1:36 pm

what i know for sure, the trade posts were reworked.

remember its a beta patch. the change for the trade post is hidden in the phrase "- Corrected bug on RGD constraint MustNoBeOwnedRegion", i think.


PS:

sorry, can read french far better than i speak :bonk:
...not paid by AGEOD.
however, prone to throw them into disarray.

PS:

‘Everything is very simple in War, but the simplest thing is difficult. These difficulties accumulate and produce a friction which no man can imagine exactly who has not seen War . . . in War, through the influence of an infinity of petty circumstances, which cannot properly be described on paper, things disappoint us, and we fall short of the mark.‘

Clausewitz

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Highlandcharge
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Joined: Thu Oct 20, 2011 11:44 am

Thu Oct 18, 2012 2:43 pm

Ahhh Ok thanks :)

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Bohémond
Posts: 2799
Joined: Wed May 14, 2008 8:47 pm

Thu Oct 18, 2012 2:55 pm

Merchant/Tradepost RGD are now WAD.

You can only use them in enemy/neutral regions.

So you can generate money with them but at your own risk. It was a little bit gamey to use them in owned region wihtout any risk.

Regards

l'canadien
Corporal
Posts: 44
Joined: Thu Dec 02, 2010 2:05 pm

Fri Oct 19, 2012 12:23 pm

je ne comprend pas ce changement. ou est le risque? il suffit de placer les marchand dans des endroit que nous n'allons pas attaquer!
C'est plus simple que de placer des marchand dans des villes qui risquent de tomber au main de l'enemi

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