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Hrothgar
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Posts: 115
Joined: Sat Aug 18, 2007 2:58 am

crash in BoR: !st Punic War scenario

Fri Jan 24, 2014 6:36 pm

Game: Birth of Rome
Scenario: !st Punic War [long version]
Playing as Rome vs computer opponents

Computer
Processor: AMD FX 6100 Six-Core Processor
Memory: 16 GB
OS: Windows 8, 64-bit

I had pressed the button for the next turn, and while the turn was processing, an error message appeared indicating a critical error.

I am uploading the relevant files.
Attachments
BOR_5_FirstPunicWar2640.zip
(797.41 KiB) Downloaded 129 times

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Hrothgar
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Posts: 115
Joined: Sat Aug 18, 2007 2:58 am

Fri Jan 24, 2014 6:37 pm

Tried to upload the "Scripts" folder, but it would not upload.

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Franciscus
Posts: 4571
Joined: Fri Apr 20, 2007 8:31 pm
Location: Portugal

Fri Jan 24, 2014 8:18 pm

Hi

I am sorry to hear that you had a crash

Loading your saved game and running the turn I am unable to reproduce a crash.

-> Could you upload the log files when you have a crash ?

-> Anyhow there is a weird situation in your saved game, namely you have 4 consuls. Two of them (Lucius Caecilius Metellus amd Numerius Fabius Buteo) should have been replaced some years ago and were not... Bug will be fixed in 1.04 patch (this may not have to do with your crash, though...:bonk :)

Regards
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Hrothgar
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Posts: 115
Joined: Sat Aug 18, 2007 2:58 am

Sat Jan 25, 2014 12:39 am

I was able to load from a "Backup" folder and resume the game, so the crash didn't stop me from continuing the game. However, I thought you would want to know about it.

Yes, the two new consuls appeared on schedule, but they appeared in Rome, rather than with the armies in the field. Don't know why that happened.

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Franciscus
Posts: 4571
Joined: Fri Apr 20, 2007 8:31 pm
Location: Portugal

Sat Jan 25, 2014 1:27 am

Hrothgar wrote:I was able to load from a "Backup" folder and resume the game, so the crash didn't stop me from continuing the game. However, I thought you would want to know about it.

Yes, the two new consuls appeared on schedule, but they appeared in Rome, rather than with the armies in the field. Don't know why that happened.


The two consuls that do not go away in 246 is a bug, corrected (will be on the future 1.04 patch)

Thanks for reporting :)
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