But I agree, the current system seems quite illogical.
the alternative, [color="#FF0000"]and i clearly dont speak for AGEOD nor for the developer team[/color], is that you DONT gain any national moral from battles. then we dont need to compensate this too fast playing with the romans, take away all your money (in game and in RL) and you will knock on the door and say, WTF? have you thought about it...
either a game with NM and [color="#FF0000"]multiple [/color]ways to loose them, or one without and a completely new balance of Dinarii.
(PS: for my normal clients in the forum, i dont start to mod before DB is opened :mdr
etc and are in the position to recover over 25 NM or even get it simply by events, simultaneously making the foe loosing NM, but no one complains about it. As soon you are supposed to pay back what you earned too easy [color="#FFD700"](my opinion, not more)[/color] you claim its counterintuitive/not logical
you are slaughtering hundreds of thousands and just pay Dinarii for legions replacements, yet for the element [color="#FF0000"]WHERE YOU HAVE THE LOWEST LOSSES[/color], Legatus units, you have to pay the extra price and you find it annoying...
most certainly you would do so if they say, ok, no NM from battle resolution, but every legions replacements chip is at least 1 NM gone. but such a way would spoil it for everyone who just starts the game.
so where to take the NM from you? the automatic levelling to a normal value of NM just happens when its nearly to late, momentum in a campaign won. that leaves only the option to split it constantly over a loss of support units (combat units are ruled out, see above), like the legatus:
many land troops are NOT effected (leaving enough free stacks on the map), it hits the overpowered romans, as more aggressively you play, as more legions you built, and as more you march around as more pain is caused....
read about the Equestrian order, read about how few they were and how much money they needed, read about how much time they had to spend in public services, just to get the age and the position to be given such a military command (too many legats are in game anyway).
the loss of Legatus while marching can be reduced easily, but if you do so, INCREASE it for supply used and cohesion lost with the other troops
...not paid by AGEOD.
however, prone to throw them into disarray.
‘Everything is very simple in War, but the simplest thing is difficult. These difficulties accumulate and produce a friction which no man can imagine exactly who has not seen War . . . in War, through the influence of an infinity of petty circumstances, which cannot properly be described on paper, things disappoint us, and we fall short of the mark.‘