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jack54
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a sample General's Graphic process

Fri Jul 29, 2011 9:28 pm

Hi all

This is to answer a request from Nikel.

step 1 --sharpen image (done before resizing; it may pixelate if you sharpen too much after shrinking it too fit frame.)
step 2--- add red tint (also before resizing)... this helps create a consistant base from various images
step 3--- Resize to fit RUS frame then slowly desaturate the image until you are happy with it... very slight sharpening may be needed if it blurred during resizing but go slow.. at this size it will pixelate if you are not careful. ;)


[ATTACH]15664[/ATTACH]
Attachments
RUS unit process1.jpg

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jack54
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Fri Jul 29, 2011 9:38 pm

Armies are a little easier

using the same red tinted image from step 2 above...

1---resize to fit other RUS army images; it will probably blur a bit

2--- add a good amount of sharpness

3--- desaturate a little.. not as much as for the unit images... I like to add a little yellow to decrease the red and give it a browner tone. several of my earlier images I left a little too red IMHO.

[ATTACH]15665[/ATTACH]

I hope this helps Nikel :)
Attachments
RUS army process1.jpg

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Nikel
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Sat Jul 30, 2011 12:21 am

Thanks Jack, you are very kind :)

Followed your instructions and got the first portrait, Czech Legion commander Syrovy. There is already a modded portrait, but I prefer the source used here, seems more characteristic ;)


[ATTACH]15667[/ATTACH] [ATTACH]15668[/ATTACH]
Attachments
Army_CZE_Syrovy.png
Unit_CZE_Syrovy.png
Unit_CZE_Syrovy.png (17.44 KiB) Viewed 19483 times

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jack54
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Sat Jul 30, 2011 1:54 am

Nice Nikel... I like it... :)

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PhilThib
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Sat Jul 30, 2011 9:14 am

Great work guys :thumbsup:
Image

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OneArmedMexican
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Sat Jul 30, 2011 3:51 pm

Nikel wrote:Thanks Jack, you are very kind :)

Followed your instructions and got the first portrait, Czech Legion commander Syrovy. There is already a modded portrait, but I prefer the source used here, seems more characteristic ;)


[ATTACH]15667[/ATTACH] [ATTACH]15668[/ATTACH]


Really nice work Nikel, like it a lot better than my own version.

You might want to lay the frame above the actual portrait though.

This might help:

[ATTACH]15669[/ATTACH]

[ATTACH]15670[/ATTACH]
Attachments
Unit_0000.png
Unit_0000.png (8.87 KiB) Viewed 19420 times
Unit_0001.png
Unit_0001.png (9.13 KiB) Viewed 19411 times

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Nikel
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Sat Jul 30, 2011 4:10 pm

Hi OneArmedMexican :)

It is the source portrait what makes the difference, the hats are usually not good, perhaps there are exceptions, like Wrangel ;)


Must admit that do not understand what you mean with You might want to lay the frame above the actual portrait, can you explain, please?


And what about you? Could you post a tutorial on how have you done your last ROP expansion portraits? ;)


Just finished another, Baron Ungern-Sternberg, does not look a dangerous guy, but the picture is clearer than the one included in the game :)


[ATTACH]15671[/ATTACH] [ATTACH]15672[/ATTACH]
Attachments
Army_WH3_Ungern Sternberg.png
Unit_WH3_Ungern Sternberg.png
Unit_WH3_Ungern Sternberg.png (16.38 KiB) Viewed 19415 times

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OneArmedMexican
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Sat Jul 30, 2011 7:41 pm

Nikel wrote:Hi OneArmedMexican :)

It is the source portrait what makes the difference, the hats are usually not good, perhaps there are exceptions, like Wrangel ;)


Must admit that do not understand what you mean with You might want to lay the frame above the actual portrait, can you explain, please?


You partially cover the lower part of the frame with your portraits. Perhaps this makes it more obvious:

[ATTACH]15673[/ATTACH]

It's just a small detail but it is easy to avoid. :)

I wrote a tutorial months back but I think Jack has given you all you need to know.

http://www.ageod-forum.com/showthread.php?t=19325&page=2 see post # 34

Nikel wrote:And what about you? Could you post a tutorial on how have you done your last ROP expansion portraits? ;)


Those are a lot more time intensive: The only way I could match the art style is redraw a completely new picture (you can do that either by hand and then scan it or you do it with a graphics program - in that cae you might want to work with a much larger size than the in game format for good results). It takes a :love: of time. But I enjoy it.
Attachments
sample.jpg

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Nikel
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Sat Jul 30, 2011 8:13 pm

Thanks, now I see what you meant :)

The way I use merges a bit the portrait with the oval.

Latvian Zemitans was also done, but found another portrait and did this version


[ATTACH]15674[/ATTACH] [ATTACH]15675[/ATTACH]




Regarding ROP portraits, you draw a completely new portrait?!

I think I cannot do that :neener: Anyway if you have some free time and want to post a detailed tutorial using software...Thanks in advance ;)
Attachments
Army_BAL_Zemitans.png
Unit_BAL_Zemitans.png
Unit_BAL_Zemitans.png (14.01 KiB) Viewed 19395 times

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OneArmedMexican
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Sat Jul 30, 2011 9:17 pm

Nikel wrote:Thanks, now I see what you meant :)

The way I use merges a bit the portrait with the oval.

Latvian Zemitans was also done, but found another portrait and did this version


[ATTACH]15674[/ATTACH] [ATTACH]15675[/ATTACH]




Regarding ROP portraits, you draw a completely new portrait?!

I think I cannot do that :neener: Anyway if you have some free time and want to post a detailed tutorial using software...Thanks in advance ;)



Your Zemitans looks amazing. :thumbsup: You might want to send a PM to Seb, I could imagine he might be interested in including your stuff into their next patch.

As concerns RoP, I tried to get close to the art style by using filters but it never really worked that well. In the end, I decided to do it the hard way and actually draw completely new portraits. I believe that is what the original artist did, too. So there isn't much help that I could give you. :(

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Nikel
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Sat Jul 30, 2011 10:36 pm

OneArmedMexican wrote:Your Zemitans looks amazing. :thumbsup: You might want to send a PM to Seb, I could imagine he might be interested in including your stuff into their next patch.

As concerns RoP, I tried to get close to the art style by using filters but it never really worked that well. In the end, I decided to do it the hard way and actually draw completely new portraits. I believe that is what the original artist did, too. So there isn't much help that I could give you. :(



OK, thanks.


No need to pm, Seb if you consider they are good enough, feel free to use them ;)

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ERISS
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Sat Jul 30, 2011 10:49 pm

OneArmedMexican wrote:I wrote a tutorial months back but I think Jack has given you all you need to know.
http://www.ageod-forum.com/showthread.php?t=19325&page=2 see post # 34

Added with this: http://www.ageod-forum.com/showpost.php?p=197937&postcount=93
But I still didn't succeded in doing the files..

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OneArmedMexican
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Sat Jul 30, 2011 10:58 pm

ERISS wrote:Added with this: http://www.ageod-forum.com/showpost.php?p=197937&postcount=93
But I still didn't succeded in doing the files..


I am always happy to help, but could you explain to me where you encountered difficulties exactly? Or even better post the unfinished work until the point where you ran into trouble?

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ERISS
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Sun Jul 31, 2011 3:43 pm

OneArmedMexican wrote:, but could you explain to me where you encountered difficulties exactly? Or even better post the unfinished work until the point where you ran into trouble?

I think I miss some concepts, as layers (how to use them? what are really are?).
I upload my folder, in the state I stopped.
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LeaderGraphics.zip
(170.08 KiB) Downloaded 648 times

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OneArmedMexican
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Sun Jul 31, 2011 4:09 pm

You are on a good way:

You need to get rid of the white background.

[ATTACH]15679[/ATTACH]

The most clean way to do that is in the early stages of the work (before you scale the original down to the required size). The first thing I do with a jpg picture is use ctrl + x and then ctrl + v that will split a picture into two layers the lower one looking like checkboard (you will only notice that it is even there if you start removing the background, though). What works rather well is the eraser function alternatively you can use a select function

Attached you will find a png file where I removed the backround (using the most crude method possible that is why there still is some white residue around the edges). Unfortunately it is hard to see the difference due to the White background colour of this forum. :)

[ATTACH]15680[/ATTACH]
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Grigoriev4.png
Grigoriev4.png (11.89 KiB) Viewed 19345 times
sample.jpg

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Franciscus
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Sun Jul 31, 2011 9:51 pm

What program are you using ?
I have been using Paint.NET to make POR rulers' portraits for PON, what satisfactory results.


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Nikel
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Wed Aug 03, 2011 11:32 am

Don Cossack Commander Kudinov, AFAIK there was not portrait for him

Image


[ATTACH]15696[/ATTACH] [ATTACH]15695[/ATTACH]
Attachments
Unit_DON_Kudinov.png
Unit_DON_Kudinov.png (13.52 KiB) Viewed 19331 times
Army_DON_Kudinov.png

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Franciscus
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Wed Aug 03, 2011 12:37 pm

Nikel wrote:Don Cossack Commander Kudinov, AFAIK there was not portrait for him

Image


[ATTACH]15696[/ATTACH] [ATTACH]15695[/ATTACH]


Good job !
But that moustache looks somehow familiar... :D

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Nikel
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Wed Aug 03, 2011 12:39 pm

Yes, thought the same, but you mean Charlot, don't you? ;)

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Franciscus
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Wed Aug 03, 2011 12:49 pm

Nikel wrote:Yes, thought the same, but you mean Charlot, don't you? ;)


Of course, what else could it be ? :mdr:

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Nikel
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Sun Aug 07, 2011 12:32 pm

Admiral Vasiliy Aleksandrovich Kanin, commander of the White Black Sea Fleet.

Armies&Fleets portrait not needed, I think, but done just in case.


[ATTACH]15709[/ATTACH]



[ATTACH]15707[/ATTACH] [ATTACH]15708[/ATTACH]
Attachments
Vasily_Kanin.jpg
Army_WHI_Kanin.png
Unit_WHI_Kanin.png
Unit_WHI_Kanin.png (14.49 KiB) Viewed 19258 times

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Nikel
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Fri Aug 12, 2011 4:17 pm

FreiKorps time :)

Major Bischoff, Commander of the Freikorps Iron Division in the Baltic


[ATTACH]15747[/ATTACH]




[ATTACH]15748[/ATTACH] [ATTACH]15749[/ATTACH]
Attachments
Army_GER_Bischoff.png
Unit_GER_Bischoff.png
Unit_GER_Bischoff.png (14.12 KiB) Viewed 19236 times
freikorps_007.jpg

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jack54
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Fri Aug 12, 2011 9:33 pm

Good stuff Nikel,

Another thing that I do is;

If an image is very bright and has little detail... you can adjust backlighting a bit. It darkens/dulls the whole image but sometimes brings out some missing detail; after that add a little contrast or brighten as needed.unfortunately it doesn't work all the time.

Not sure about other programes but adobe has it under enhance/adjust lighting/adjust backlighting

btw Semitans is awesome! :thumbsup:

Baris
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Fri Aug 12, 2011 10:04 pm

Major Bischoff a bit older ,
[ATTACH]15750[/ATTACH]

and Oraz Sirdar
[ATTACH]15751[/ATTACH]

I have sent those months ago in leaders portraits forum page that says all the photos are welcome but not indeed :w00t:
There is a saying that ,question to camel: why your neck is so thick? He answers that I perform all my my job all alone :-)
Attachments
pic1.jpg
220px-MajorJosefBischoff.jpg

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jack54
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Fri Aug 12, 2011 11:45 pm

here ya go!

I haven't tried them in game yet they should work.

[ATTACH]15752[/ATTACH]
[ATTACH]15753[/ATTACH]
[ATTACH]15754[/ATTACH]
[ATTACH]15755[/ATTACH]

mdls and images in the zip
Attachments
Sirdar Bischoff.zip
(53.97 KiB) Downloaded 388 times
Unit_WH3_Sirdar.png
Unit_WH3_Sirdar.png (14.38 KiB) Viewed 19203 times
Army_WH3_Sirdar.png
Army_GER_Bischoff.png
Unit_GER_Bischoff.png
Unit_GER_Bischoff.png (14.58 KiB) Viewed 19226 times

Baris
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Sat Aug 13, 2011 10:51 am

Excellent. :thumbsup: Thanks jack54 for your time.

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Nikel
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Sat Aug 13, 2011 11:06 am

jack54 wrote:Good stuff Nikel,

Another thing that I do is;

If an image is very bright and has little detail... you can adjust backlighting a bit. It darkens/dulls the whole image but sometimes brings out some missing detail; after that add a little contrast or brighten as needed.unfortunately it doesn't work all the time.

Not sure about other programes but adobe has it under enhance/adjust lighting/adjust backlighting

btw Semitans is awesome! :thumbsup:



Yes, also modify shadows, brightness, contrast, but as you say the result is variable :)

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OneArmedMexican
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Sat Aug 13, 2011 7:14 pm

Baris wrote:Major Bischoff a bit older ,
[ATTACH]15750[/ATTACH]

and Oraz Sirdar
[ATTACH]15751[/ATTACH]

I have sent those months ago in leaders portraits forum page that says all the photos are welcome but not indeed :w00t:
There is a saying that ,question to camel: why your neck is so thick? He answers that I perform all my my job all alone :-)


Baris, this was no ill will on my part. I stopped making more graphic sets for RUS a few months back. At that point I had about a dozen low quality portraits left. The two you posted here for a second time were amongst them. Nikel did a very nice job transforming them into decent looking ingame graphics. :thumbsup:

Baris
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Sun Aug 14, 2011 9:38 pm

OneArmedMexican wrote:Baris, this was no ill will on my part. I stopped making more graphic sets for RUS a few months back. At that point I had about a dozen low quality portraits left. The two you posted here for a second time were amongst them. Nikel did a very nice job transforming them into decent looking ingame graphics. :thumbsup:


No !! I know indeed, I have read the comments under names that they are indeed low quality. Major Bischoff was much easier to find but for Oraz.. I had to read whole documents about basmachi revolts and white alliances in with kazakhs. It was very interesting to read to understand who they hate much. Siberian Cossacks or Bolsheviks? They decide to support white movement. I highy find it interesting with seperate ideas versus Sultan Galiyev(He should be locked leader as Lenin in game)

Other than that Nikel's Bischoff is younger and have much clear portrait, much better suits leader portraits in game :)
But For Oraz.. There aren't much portraits in historical sources,(I figure it out from Kazakh sources after many days.)
And thanks for your work and Jack54. :thumbsup:
Maybe we should start biographies.

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