Nikel wrote:Thanks
Finally your portraits were included in the patch or not?
It is a pity that in the game the portraits are not of the old style, drawed or coloured, but in the new PON style
I suppose it is a lot of work for the artist and so a lot of money required
Paul Roberts wrote:I really like this "photographic" style!
Is there any chance that all the leaders, including the ones that came with portraits originally, might get this treatment from you?
jack54 wrote:Thanks for all the leader graphics.A great job
I was playing around with some..You may have already done these... but I have no idea how to name or number them ... see what you think and thanks Again
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Yarpen wrote:I'd be happy to work on Polish generals. Could you help me with pointing out all files that have to be changed? Done a lot of graphical modding for PI games, but folders/files structure in AGE games is less obvious. Does anyone have templates for generals' pictures?
Yarpen wrote: I can't find I.Yakir among Red commanders.
Yarpen wrote:BTW, maybe I'm blind, but I can't find I.Yakir among Red commanders. It's not a matter of lack of portrait, there is no leader file for him at all. Very strange considering he was quite important figure in early '20 and later and that there are many much less suitable leaders already in game. It's also easy to find a photo of him.
See here:
http://en.wikipedia.org/wiki/Iona_Yakir
OneArmedMexican wrote:Yakir is indeed not in the game.
The wiki article is a bit dubious (low on quotations high on praise). Nevertheless, it seems the man should be in the game. I would recommend you post in the help improve forum or perhaps even the current patch thread and ask the developpers to add him to the game.
I won't include him in this leader mod because it would require me to mod a number of key files and will reduce compatibility with other mods.
If you want to do it yourself here is what you have to do:
1) create the portrait
2) create a new mdl file (just continue with the next unused number)
3) create a new unit file
4) add the unit alias and the mdl alias to the alias files
5) write a new event to get the general into the game
It sounds a lot harder than it actually is.
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