Mon May 07, 2012 4:21 pm
For your pleasure and evaluation
Edit: Updated to version 6 on June 4, 2012
Download and extract to a known location, then execute the installer.
<link removed>
You must apply patch 1.05 prior to applying this QwikFix!
Further work is in-progress, but the team wishes to make these changes available for testing.
This QuickFix includes changes from all previous 1.05 QuickFix versions
Python script checking has been done [thank you LaFrite]
[color=#0000ff][B][size=134]QF6 changes highlighted in blue.
[/B][/size][/color]AI:
--Reinstated AI scripts for Regional Decisions and 'automatic' unit purchases
--Reinstated AI scripts for ANA, GRN, UKR 'non-player' Factions
--Reinstated AI Garrisons for many cities as they become owned
Drang Nach Osten:
--Fixed many text and event references
--Fixed RED 1st Armored Div event
--Added some AI regulating events and Regional Decisions AI
Short Campaign [May 1919]:
--Corrected unit creation errors [Foreign armies Supply units]
--Grigoriev Assasination event now requires both Grigoriev and Makhno to both still be alive!
--Corrected CityScapes for many locations
Grand Campaign:
--Corrected Czech Legion demobilization events [creating Gaida Corps and several Garrisons]
--Grigoriev Assasination event now requires both Grigoriev and Makhno to both still be alive!
--Corrected Southern White Naval Force Pool change events [was allowing WHI to build RED ships]
November 1918 Scenario:
--Grigoriev Assasination event now requires both Grigoriev and Makhno to both still be alive!
All Scenarios:
--Corrected warnings and events for French and Greek withdrawal
--Corrected incorrect Faction calls in events [Minor Allies FIN, CAU called, not defined in scenarios]
--Removed events that could cause duplicated Polish Army (and reinforcements) in all scenarios
--Corrected Minors reinforcements events for Caucasus, Finland, Romania
--Corrected erroneous syntax for Trotsky Captured and Kolchak Executed events
Options:
--Separated RED and POL Factory, Money and Rail options from F6 Various Options and referenced them separately into F6 Various and Poland Scenario [common, identical scripts]
--F3 Leader Recruiting Options [Red, White, Don, Northern White, Siberian White, Komuch]
===Now only spend the cost when you actually receive a leader [vs. every time you tried]
===You receive a message when "You were unable to recruit a xxxx Leader"
===All leaders in the "pool" are now available until end of December 1921
===Corrected instance where Nadiozhny could be recruited when already in the game
===Available Leaders reduced for Ice March, November 1918 and Short Campaign [May 1919] to avoid creating duplicates
===Corrected Alias error for the RED_Snesarev result
===Removed White leader S.G. Ulagai from Grand Campaign option to prevent duplication.
--Corrected RED Alliance/Break with Anarchists options to allow break only after WHI or her Allies attack critical regions
--Tooltips corrected to match the actual values
===Partial Mobilizations [RED, WHI, WH3, POL]
===Raise More Money [RED, WHI, WH3, POL]
===Party Members Join the Army [RED]
DB: Models/Units/Abilities/Factions:
--added German-Bavarian, Austrian-Hungarian, Austrian-Czech as Multicommand abilities + on leaders in Models
--Localized Model and Unit names, shortnames, text [now the translations in LocalStrings are used properly]
--WH4 Militia corrected to allow proper upgrade and integration into Divisions [created WH4 Militia model, changed components of WH4 Militia Units]
--Heavy Tank movement ratio reduced
--Corrected missing parameters for leader WHI_Abramov
--Leader WHI_Shkuro given Cossack_Commander3 ability [Whites Cossack Commander]
--Corrected Russian-German Commander abiity [omitted from QF3]
--Tachankas now move at same speed as Horse Artillery
--Fixed bug where a Polish Army could not be created by Polish 3* Leaders after joining Siberian Whites in Grand Campaign
Text:
--added more Spanish lanuage corrections to LocalStrings_RUS and LocalStrings__AGE [thank you picaron]
--Fixed incorrect text Localization references
Graphics:
--New graphics for WHI_Kanin, WH3_Sirdar, GER_Bischoff, BAL_Zemitans, BAL_Zukauskas, FRA_Anselme, GBR_Poole, GER_Rommel, WH3_Kalmykov [thank you Nikel and Jack54]
--Corrected graphics for POL_SHaller and POL_JHaller [removed imbedded period in filenames and Models]
--Removed extraneous text from game-end Victory Screen window
--Minor text improvements in Element Detail window
--Corrected graphics for POL_SHaller, POL_JHaller, and WH5_Elvergren
--Corrected portrait for 75mm Mountain Artillery
Game Settings:
--Added parameters to GameLogic.opt to increase cohesion losses during combat, thus reducing the 'bloodiness' of combat