Citizen X wrote:What can say?
They're Anarchists.
Yes, they are. Why should they follow you, evil bolcheviks
!
And i would not after all when i see the hopeless situation of the Reds against the Whites in your game
You probably started the game before the patch 1.04, because now there is no Grigoriev and Makhno forces as an AI faction.
I can propose you a solution to save your PBEM. It's to kill all the ANA IA faction units and recreate the updated event of the patch 1.04.
Open your /RUS/Events/Grand Campaign.sct file and at the end, copy/paste this lines (then resolve one turn) :
Code: Select all
SelectFaction = $CMN
SelectRegion = $Odessa
StartEvent = evt_nam_CMN_killAllANA|1|0|NULL|NULL|$Odessa|NULL
Conditions
MinDate = 1918/01/15
Actions
SelectFaction = $ANA
SelectSubUnits = FactionTags ANA
AlterCuSubUnit = ApplyToList;Kill
EndEvent
SelectFaction = $CMN
SelectRegion = $Huliaipole
StartEvent = evt_nam_Renforts_CMN_AnarchistWarbandsRELOAD|1|1|evt_txt_Renforts_CMN_AnarchistWarbands|Event-img_Renforts_CMN_AnarchistWarbands|$Huliaipole|NULL
Conditions
MinDate = 1918/11/16
Actions
DescEvent = evt_desc_Renforts_CMN_AnarchistWarbandsRELOAD
SelectFaction = $RED
Replacement = ANA;$famLine;6
Replacement = ANA;$famMilitia;5
Replacement = ANA;$famCavalry;3
SelectFaction = $RED
SelectRegion = $Huliaipole
CreateGroup
Posture = $Defensive
SetKind = $Land
Entranch = 0
InCS = 0
FixType = 0
SetName = Ukraine Revolutionnary Army
Apply
CreateUnit
GMEParam = 14
SetType = $uni_ANA_Makhno2
FlavorName = Makhno Warband
SetName = N. Makhno
Apply
CreateUnit
SetType = $uni_ANA_Inf1
FlavorName = S. Karetnkik
SUFlavorName = Makhno Dcht
SetLevel = 1
SetName = Makhno Dcht
Apply
CreateUnit
SetType = $uni_ANA_Inf1
FlavorName = Kurilenko
SUFlavorName = Kourilenko Dcht
SetLevel = 1
SetName = Kurilenko Dcht
Apply
CreateUnit
SetType = $uni_ANA_Inf1
FlavorName = F. Shussia
SUFlavorName = Shussia Dcht
SetLevel = 1
SetName = Shussia Dcht
Apply
CreateUnit
SetType = $uni_ANA_Inf1
FlavorName = Petrenko-Platonova
SUFlavorName = Petrenko-Platonova Dcht
SetLevel = 1
SetName = Petrenko-Platonova Dcht
Apply
CreateUnit
SetType = $uni_ANA_Inf1
FlavorName = Kychev
SUFlavorName = Kychev Dcht
SetLevel = 1
SetName = Kychev Dcht
Apply
CreateUnit
SetType = $uni_ANA_Inf1
FlavorName = Rebrov
SUFlavorName = Rebrov Dcht
SetLevel = 1
SetName = Rebrov Dcht
Apply
CreateUnit
SetType = $uni_ANA_Cav1
SUFlavorName = 1st Cavalry Dcht
SetLevel = 1
SetName = 1st Cavalry Dcht
Apply
CreateUnit
SetType = $uni_ANA_Cav1
SUFlavorName = 2nd Cavalry Dcht
SetLevel = 1
SetName = 2nd Cavalry Dcht
Apply
CreateUnit
SetType = $uni_ANA_Cav1
SUFlavorName = 3rd Cavalry Dcht
SetLevel = 1
SetName = 3rd Cavalry Dcht
Apply
CreateUnit
SetType = $uni_ANA_Cav1
SUFlavorName = 4th Cavalry Dcht
SetLevel = 1
SetName = 4th Cavalry Dcht
Apply
CreateUnit
SetType = $uni_ANA_Art0
SUFlavorName = Horse Bty
SetLevel = 1
SetName = Horse Battery Dcht
Apply
CreateUnit
SetType = $uni_ANA_Art0
SUFlavorName = Horse Bty
SetLevel = 1
SetName = 2nd Horse Battery Dcht
Apply
CreateUnit
SetCommit = 3
SetType = $uni_ANA_MG1
FlavorName = T. Khozin
SUFlavorName = Tachankas
SetLevel = 1
SetName = Tachankas Dcht
Apply
CreateUnit
SetType = $uni_ANA_Sup
SUFlavorName = 1st Co.|2nd Co.|3rd Co.|4th Co.
SetName = 1st Makhno's Supply
Apply
CreateUnit
SetType = $uni_ANA_Sup
SUFlavorName = 1st Co.|2nd Co.|3rd Co.|4th Co.
SetName = 2nd Makhno's Supply
Apply
SelectFaction = $RED
SelectRegion = $Huliaipole
CreateGroup
Posture = $Defensive
SetKind = $Land
Entranch = 0
InCS = 0
FixType = 0
SetName = 1st Cavalry Group
Apply
CreateUnit
SetType = $uni_ANA_Cav1
SUFlavorName = Anarchist Cavalry
SetLevel = 1
SetName = Anarchist Cavalry
Apply
CreateUnit
SetType = $uni_ANA_Cav1
SUFlavorName = Anarchist Cavalry
SetLevel = 1
SetName = Anarchist Cavalry
Apply
CreateUnit
SetType = $uni_ANA_Cav1
SUFlavorName = Anarchist Cavalry
SetLevel = 1
SetName = Anarchist Cavalry
Apply
CreateUnit
SetType = $uni_ANA_Cav1
SUFlavorName = Anarchist Cavalry
SetLevel = 1
SetName = Anarchist Cavalry
Apply
CreateUnit
SetType = $uni_ANA_MG1
SUFlavorName = Tachankas
SetLevel = 1
SetName = Tachankas Dcht
Apply
CreateUnit
SetType = $uni_ANA_Art0
SUFlavorName = Horse Bty
SetLevel = 1
SetName = Horse Battery Dcht
Apply
CreateUnit
SetType = $uni_ANA_Art0
SUFlavorName = Horse Bty
SetLevel = 1
SetName = Horse Battery Dcht
Apply
CreateUnit
SetType = $uni_ANA_Sup
SUFlavorName = 1st Co.|2nd Co.|3rd Co.|4th Co.
SetName = Anarchist Supply
Apply
SelectFaction = $RED
SelectRegion = $Huliaipole
CreateGroup
Posture = $Defensive
SetKind = $Land
Entranch = 0
InCS = 0
FixType = 0
SetName = 2nd Cavalry Group
Apply
CreateUnit
SetType = $uni_ANA_Cav1
SUFlavorName = Anarchist Cavalry
SetLevel = 1
SetName = Anarchist Cavalry
Apply
CreateUnit
SetType = $uni_ANA_Cav1
SUFlavorName = Anarchist Cavalry
SetLevel = 1
SetName = Anarchist Cavalry
Apply
CreateUnit
SetType = $uni_ANA_Cav1
SUFlavorName = Anarchist Cavalry
SetLevel = 1
SetName = Anarchist Cavalry
Apply
CreateUnit
SetType = $uni_ANA_Cav1
SUFlavorName = Anarchist Cavalry
SetLevel = 1
SetName = Anarchist Cavalry
Apply
CreateUnit
SetType = $uni_ANA_MG1
SUFlavorName = Tachankas
SetLevel = 1
SetName = Tachankas Dcht
Apply
CreateUnit
SetType = $uni_ANA_Art0
SUFlavorName = Horse Bty
SetLevel = 1
SetName = Horse Battery Dcht
Apply
CreateUnit
SetType = $uni_ANA_Art0
SUFlavorName = Horse Bty
SetLevel = 1
SetName = Horse Battery Dcht
Apply
CreateUnit
SetType = $uni_ANA_Sup
SUFlavorName = 1st Co.|2nd Co.|3rd Co.|4th Co.
SetName = Anarchist Supply
Apply
SelectFaction = $RED
SelectRegion = $Huliaipole
CreateGroup
Posture = $Defensive
SetKind = $Land
Entranch = 0
InCS = 0
FixType = 0
SetName = Mounted Partisans
Apply
CreateUnit
SetType = $uni_ANA_Cav2
SUFlavorName = Mounted Partisans
SetLevel = 1
SetName = Mounted Partisans
Apply
SelectFaction = $RED
SelectRegion = $Huliaipole
CreateGroup
Posture = $Defensive
SetKind = $Land
Entranch = 0
InCS = 0
FixType = 0
SetName = Mounted Partisans
Apply
CreateUnit
SetType = $uni_ANA_Cav2
SUFlavorName = Mounted Partisans
SetLevel = 1
SetName = Mounted Partisans
Apply
SelectFaction = $RED
SelectRegion = $Huliaipole
CreateGroup
Posture = $Defensive
SetKind = $Land
Entranch = 0
InCS = 0
FixType = 0
SetName = Mounted Partisans
Apply
CreateUnit
SetType = $uni_ANA_Cav2
SUFlavorName = Mounted Partisans
SetLevel = 1
SetName = Mounted Partisans
Apply
SelectFaction = $RED
SelectRegion = $Huliaipole
CreateGroup
Posture = $Defensive
SetKind = $Land
Entranch = 0
InCS = 0
FixType = 0
SetName = Ukraine Partisans
Apply
CreateUnit
SetType = $uni_ANA_Par1
SUFlavorName = Ukraine Partisans
SetLevel = 1
SetName = Ukraine Partisans
Apply
SelectFaction = $RED
SelectRegion = $Huliaipole
CreateGroup
Posture = $Defensive
SetKind = $Land
Entranch = 0
InCS = 0
FixType = 0
SetName = Ukraine Partisans
Apply
CreateUnit
SetType = $uni_ANA_Par1
SUFlavorName = Ukraine Partisans
SetLevel = 1
SetName = Ukraine Partisans
Apply
SelectFaction = $RED
SelectRegion = $Huliaipole
CreateGroup
Posture = $Defensive
SetKind = $Land
Entranch = 0
InCS = 0
FixType = 0
SetName = Ukraine Partisans
Apply
CreateUnit
SetType = $uni_ANA_Par1
SUFlavorName = Ukraine Partisans
SetLevel = 1
SetName = Ukraine Partisans
Apply
SelectRegion = $Nova Odessa
SelectFaction = $RED
SelectRegion = $Nova Odessa
CreateGroup
Posture = $Defensive
SetKind = $Land
Entranch = 0
InCS = 0
FixType = 0
SetName = Grigoriev Warband
Apply
CreateUnit
GMEParam = 8
SetType = $uni_ANA_Grigoriev1
FlavorName = Grigoriev Warband
SetName = N. Grigoriev
Apply
CreateUnit
SetType = $uni_ANA_Cav1
SUFlavorName = Anarchist Cavalry
SetLevel = 1
SetName = Anarchist Cavalry
Apply
CreateUnit
SetType = $uni_ANA_Cav1
SUFlavorName = Anarchist Cavalry
SetLevel = 1
SetName = Anarchist Cavalry
Apply
CreateUnit
SetType = $uni_ANA_Cav1
SUFlavorName = Anarchist Cavalry
SetLevel = 1
SetName = Anarchist Cavalry
Apply
CreateUnit
SetType = $uni_ANA_Cav1
SUFlavorName = Anarchist Cavalry
SetLevel = 1
SetName = Anarchist Cavalry
Apply
CreateUnit
SetType = $uni_ANA_MG1
SUFlavorName = Tachankas
SetLevel = 1
SetName = Tachankas Dcht
Apply
CreateUnit
SetType = $uni_ANA_Art0
SUFlavorName = Horse Bty
SetLevel = 1
SetName = Horse Battery Dcht
Apply
CreateUnit
SetCommit = 3
SetType = $uni_ANA_Art0
SUFlavorName = Horse Bty
SetLevel = 1
SetName = Horse Battery Dcht
Apply
CreateUnit
SetType = $uni_ANA_Sup
SUFlavorName = 1st Co.|2nd Co.|3rd Co.|4th Co.
SetName = Anarchist Supply
Apply
SelectFaction = $RED
SelectRegion = $Nova Odessa
CreateGroup
Posture = $Defensive
SetKind = $Land
Entranch = 0
InCS = 0
FixType = 0
SetName = Mounted Partisans
Apply
CreateUnit
SetType = $uni_ANA_Cav2
SUFlavorName = Mounted Partisans
SetLevel = 1
SetName = Mounted Partisans
Apply
SelectFaction = $RED
SelectRegion = $Nova Odessa
CreateGroup
Posture = $Defensive
SetKind = $Land
Entranch = 0
InCS = 0
FixType = 0
SetName = Mounted Partisans
Apply
CreateUnit
SetType = $uni_ANA_Cav2
SUFlavorName = Mounted Partisans
SetLevel = 1
SetName = Mounted Partisans
Apply
SelectFaction = $RED
SelectRegion = $Nova Odessa
CreateGroup
Posture = $Defensive
SetKind = $Land
Entranch = 0
InCS = 0
FixType = 0
SetName = Mounted Partisans
Apply
CreateUnit
SetType = $uni_ANA_Cav2
SUFlavorName = Mounted Partisans
SetLevel = 1
SetName = Mounted Partisans
Apply
SelectFaction = $RED
SelectRegion = $Nova Odessa
CreateGroup
Posture = $Defensive
SetKind = $Land
Entranch = 0
InCS = 0
FixType = 0
SetName = Ukraine Partisans
Apply
CreateUnit
SetType = $uni_ANA_Par1
SUFlavorName = Ukraine Partisans
SetLevel = 1
SetName = Ukraine Partisans
Apply
SelectFaction = $RED
SelectRegion = $Nova Odessa
CreateGroup
Posture = $Defensive
SetKind = $Land
Entranch = 0
InCS = 0
FixType = 0
SetName = Ukraine Partisans
Apply
CreateUnit
SetType = $uni_ANA_Par1
SUFlavorName = Ukraine Partisans
SetLevel = 1
SetName = Ukraine Partisans
Apply
SelectFaction = $RED
SelectRegion = $Nova Odessa
CreateGroup
Posture = $Defensive
SetKind = $Land
Entranch = 0
InCS = 0
FixType = 0
SetName = Ukraine Partisans
Apply
CreateUnit
SetType = $uni_ANA_Par1
SUFlavorName = Ukraine Partisans
SetLevel = 1
SetName = Ukraine Partisans
Apply
EndEvent