ru_disa wrote:RoP is another game I was keeping my eyes on. How would you say it differs from WiA?
After playing both RUS and AJE, I think I have a decent basic knowledge of the engine. Do you think I should switch directly to the latest games (ACW2 and TEAW) instead? I prefer the settings of some of the older games, but do you think I'm going to miss on some advanced features that were introduced in later games?
ROP is similar to RUS in having Armies/Corps/Division. WIA is similar to AJE in that leaders attach at the stack level with organizational structure. I am really an addict of all these games, but WIA remains my favorite. It is complex, but unit density and management are direct. Supply is also an interesting challenge. So much different than the other games.
To me, one of the greatest, most enjoyable features of the newest games, CW2 and EAW, is the leader activation feature called veteran activation. Leader activation is determine only after all moves are planned. It is such a great feature to put you in the position where you really are relying upon leaders to do what was planned, but the leader has his own whims and quirks, ignoring the great plans you have plotted.