I have a question as to how the AI calculates which areas to retreat defeated forces.
I was playing the 2nd Silesian War scenario as Austria. My main force met a forward Prussian detachment at Tabor and crushed it. Surprisingly, the defeated Prussians retreated south into Budweis, which was an area that was 100% under Austrian military control, rather than retreating north into Beneschau or Wlaschim that were, at the very least, disputed as to military control and probably under Prussian control due to this Prussian force marching through one of them to reach Tabor. Now why would the AI retreat into an area that was 100% enemy controlled rather than fallback into its own controlled or disputed controlled areas?
Having an enemy force south in Budweis caused an issue because the main Prussian force was marching south from Prague and here I was trapped between two enemy forces. I know the rules changed to allow the retreats into enemy controlled regions, but one would think the retreat logic would chose a region of friendly and/or disputed control before one that was completely enemy controlled.