I was playing as the Prussians with the normal AI Aggressiveness setting. As the Austrian player, the AI attacked in blitzkrieg fashion without any regard to supply at all. The French hadn't captured a single city and when last seen had units all the way to Magdeburg. The Austrians were in Torgau. All of their units were hopelessly out of supply, unless I'm not understanding the supply rules. 3 regions from a friendly depot to a unit with supply wagons, 1 region without, right?
So I set the AI aggressiveness to low, and the result was better. But the French, with a very large army, were besieging Munster for probably a good 3-4 turns without even achieving a breach. In the meantime, the Prussians had scored 3 breaches on Prague while the Austrians had fought their way to Glantz (IIRC) and scored a breach there. But for the French, time seemed to stand still. (In this last case, I was using the 1.04aQuickFix patch. In the previous, just un-quickfixed 1.04a.)
Has anybody else had a problem with the AI French/Austrians? Are either of these known issues?