Clovis wrote:One of the last ROP great problem is battles shold result in more cohesion losses. Cohesion being lower after battle should hinder new battle to start immediatly.
This was a very perceptive and important observation, which as far as I can tell seems to have gone unnoticed. The Seven Years War should not resemble the Great War, with lengthy and costly offensives, and yet because of this cohesion-loss problem, it's not uncommon to see a series of Verdun-style battles in a single turn. In a recent test game I observed six separate set-piece battles in a turn, resulting in the entire destruction of a major field army - utterly implausible for the period, but hardly uncommon in the game.
So the question: is cohesion loss from battle modifiable without tinkering with the .exe? In other words, can we do this ourselves?