lycortas wrote:Hi,
Stettin fell in 1806 to, IIRC, Lasalle with 1000 Chasseurs with no artillery.
Stettin had a large garrison and what, 150 or so cannon? It happened in history, don't fix what is not broken.
squarian wrote:Take a look at Dusseldorf in the messages for early Aug - a cavalry bde under Lueckner, 850 strong, manages to breach Dusseldorf and destroy the garrison bn there. Nice trick, when your only weapons are carbines, pistols and swords.
Oh, and when La Morliere chases Lueckner away? Naturally, he retreats across the Rhine, away from friendly territory and his supply line.
Jarkko wrote:
7YW was about forts. Holding and sieging forts.
Soderini wrote:I count 18 sieges, mostly resolved within the month (id est: within two game turns) in the European theatre. More over, quite some of the sieges were conducted against the same places (Dresden and Schweidnitz).
Compare this to the battles fought: http://www.kronoskaf.com/syw/index.php?title=Battles. Quite a difference.
In game terms, I'd say that level 3 Fortresses should be able to withstand a siege for 4-6 turns, provided off course that the sieging army has enough artillery and sappers. Level 2 and below should not be able to hold out for more then two or perhaps three turns.
FM WarB wrote:See a list with descriptions of the Seven Years' War sieges at the following website:
http://www.kronoskaf.com/syw/index.php?title=Sieges
squarian wrote:As interesting as the debate is, it misses the point - namely that I believe the savegame above shows that the program is glitched. Hopefully, someone (like say Pocus ) can check it and find out.
Once it's determined whether this is WAD or not, then perhaps it will be worthwhile to debate whether cavalry should be able to take fortresses or whether sieges mattered in the 7YW. My original intention in starting the thread, though, was simply to draw the design team's attention to a suspicious result for purposes of improving the program.
arsan wrote:Jarkko, all your complains began because some siege in one of your campaigns lasted only 2 or 3 turns... Thats 30-45 days... not bad at all according to historical facts...
Maybe you should stop calling "obtuse" people that not agree with you views and offer instead some hard facts that supports your "long and regular siege durations" theories.
Ebbingford wrote:Duffy in "Prussia's Glory".....
squarian wrote:The question is whether the siege algorithm is correct - I believe what we want is a siege routine which accurately reflects the normal course of siege warfare, namely that it required siege guns, trenches and a considerable amount of time.
Generalisimo wrote:<snip>
The problem resides on another area... that you can storm a fortress without proper siege equipment (siege artillery, artillery, more forces, a siege expert on your side, etc).
Some more code is added that will disallow besiegers to make a breach if they don't have any artillery, siege units or special leaders (so we cover also the exceptional case, like Lasalle some years later, if need be).
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