squarian wrote:
<snip>
I've already raised some reservations about corps/columns but I'll repeat them here: one of the reasons the game doesn't feel right for this period is that we seem to have corps d'armee prematurely at our disposal. We (and Athena) can maneuver too well, too flexibly, too Napoleonically with the corps/column rules as they stand. IMO, march to the sound of the guns should be eliminated or curtailed for ROP, and the C-in-C's bonus range for corps should also be much more limited. Columns should be a means of organizing a field army, not a means for independent elements of that army to maneuver independently - not unless you're simulating the Napoleonic wars.
Jarkko wrote:You see wrong. It is not possible. If you still claim to see those things, it just spices up the game. It is fun the game is an arbitrary lottery where you have absolutely zero chance to affect the outcome.
If you disagree with the above, some semi-official board member will come shortly and use foul language at you. That should teach you to behave!
Jarkko wrote:Yeah, this is the comments I get all the time. I've actually played the game a bit, you know, like actually played it through a couple times. Once even with the latest patch (although I admit it was more to see if *anything* has changed and I didn't spend much brain power; yup, there were a few new portraits, which is nice, but not exactly what I had hoped would have changed).
Has anybody on the dev-team even played the campaign through lately? You see, I can not fathom how the devs and betas seem to have absolutely no idea of what is happening in the game if they've played through the campaign.
EDIT: And just to save my sanity and the other forumites from my poisonous comments, I will now de-install the game. Else I will just in vain hope launch a new campaign after the next patch, and I will be even more pissed off
sergentboetch wrote:Juste pour rappeler à certains "râleurs" que si Ageod n'existait pas, il faudrait se contenter des jeux de stratégie en temps réel ( leure et autres wargames tout nul qu'on peut trouver à micromania ou "il faut cliquer de partout très vite"... Ou bien de jeux abscons, ou tu déplaces des petits symboles Otan, comme en 1980, pour les profs d'histoire contrariés et tout ceux qui aiment se taper des règles de 120 pages et lancer 3 dés 12 et 4 dés 6 - le facteur terrain + 1 dés 20 comme ça !!
Bref pour moi c'est un compromis parfait pour ceux qui aiment réfléchir et jouer, ça me rappel la Fac et le temps passé sur les jeux Talonsoft (je sais ce que certains "puristes" me diront...). Concernant ROP, certes il n'est pas parfait, certes l'IA n'est peut être pas "formidable" (qui connait des IA parfaites ??) certes certes, mais bon moi j'ai bcp aimé ACW et WIA, sur lesquelles j'ai passé bcp d'heures, même si là aussi l'IA m'a parfois agacé...
En plus j'ai jamais vue d'équipe qui assure un tel SAV et autant de patch (il y en a encore pour ACW !!) quant on voit ce qu'est devenu le marché des jeux vidéo, la pauvreté des jeux, leurs prix etc... Moi je m'emrerveille que des gens comme AGEOD existe encore, alors il faut les soutenir et les encourager plutôt que de pinailler parce que tel dragons devrait avoir le revers de veste vert et que dans le jeux il est bleu, ce qui historiquement est impossible, car selon la doctrine en vigueur patati patata ...
Je suis pour l'historicité, mais à certains degré j'appel ça des TOC ...
Bref continuez !!
sergentboetch wrote: Ou bien de jeux abscons, ou tu déplaces des petits symboles Otan, comme en 1980, pour les profs d'histoire contrariés et tout ceux qui aiment se taper des règles de 120 pages et lancer 3 dés 12 et 4 dés 6 - le facteur terrain + 1 dés 20 comme ça !!
sergentboetch wrote:Juste pour rappeler à certains "râleurs" que si Ageod n'existait pas, il faudrait se contenter des jeux de stratégie en temps réel ( leure et autres wargames tout nul qu'on peut trouver à micromania ou "il faut cliquer de partout très vite"... Ou bien de jeux abscons, ou tu déplaces des petits symboles Otan, comme en 1980, pour les profs d'histoire contrariés et tout ceux qui aiment se taper des règles de 120 pages et lancer 3 dés 12 et 4 dés 6 - le facteur terrain + 1 dés 20 comme ça !!
Bref pour moi c'est un compromis parfait pour ceux qui aiment réfléchir et jouer, ça me rappel la Fac et le temps passé sur les jeux Talonsoft (je sais ce que certains "puristes" me diront...). Concernant ROP, certes il n'est pas parfait, certes l'IA n'est peut être pas "formidable" (qui connait des IA parfaites ??) certes certes, mais bon moi j'ai bcp aimé ACW et WIA, sur lesquelles j'ai passé bcp d'heures, même si là aussi l'IA m'a parfois agacé...
En plus j'ai jamais vue d'équipe qui assure un tel SAV et autant de patch (il y en a encore pour ACW !!) quant on voit ce qu'est devenu le marché des jeux vidéo, la pauvreté des jeux, leurs prix etc... Moi je m'emrerveille que des gens comme AGEOD existe encore, alors il faut les soutenir et les encourager plutôt que de pinailler parce que tel dragons devrait avoir le revers de veste vert et que dans le jeux il est bleu, ce qui historiquement est impossible, car selon la doctrine en vigueur patati patata ...
Je suis pour l'historicité, mais à certains degré j'appel ça des TOC ...
Bref continuez !!
PhilThib wrote:
... if we were to make the game rules follow all those historical constraints strictly, the game would probably attract even more critics for being to restrictive.
sergentboetch wrote:Juste pour rappeler à certains "râleurs" que si Ageod n'existait pas, il faudrait se contenter des jeux de stratégie en temps réel ( leure et autres wargames tout nul qu'on peut trouver à micromania ou "il faut cliquer de partout très vite"... Ou bien de jeux abscons, ou tu déplaces des petits symboles Otan, comme en 1980, pour les profs d'histoire contrariés et tout ceux qui aiment se taper des règles de 120 pages et lancer 3 dés 12 et 4 dés 6 - le facteur terrain + 1 dés 20 comme ça !!
Bref pour moi c'est un compromis parfait pour ceux qui aiment réfléchir et jouer, ça me rappel la Fac et le temps passé sur les jeux Talonsoft (je sais ce que certains "puristes" me diront...). Concernant ROP, certes il n'est pas parfait, certes l'IA n'est peut être pas "formidable" (qui connait des IA parfaites ??) certes certes, mais bon moi j'ai bcp aimé ACW et WIA, sur lesquelles j'ai passé bcp d'heures, même si là aussi l'IA m'a parfois agacé...
En plus j'ai jamais vue d'équipe qui assure un tel SAV et autant de patch (il y en a encore pour ACW !!) quant on voit ce qu'est devenu le marché des jeux vidéo, la pauvreté des jeux, leurs prix etc... Moi je m'emrerveille que des gens comme AGEOD existe encore, alors il faut les soutenir et les encourager plutôt que de pinailler parce que tel dragons devrait avoir le revers de veste vert et que dans le jeux il est bleu, ce qui historiquement est impossible, car selon la doctrine en vigueur patati patata ...
Je suis pour l'historicité, mais à certains degré j'appel ça des TOC ...
Bref continuez !!
Generalisimo wrote:I do not think anything I can say will make you change your mind right now... you've already made your judgement and we are all guilty of doing nothing.
Jarkko wrote:I can assure you that is not the case. What annoys the living poo out of me is tat I am treated by some forumites (who apparently are in the beta) as if the things I reported don't exist. Not until I actually began to heat up was anything I (or several other forumites) posted even recognised.
Jarkko wrote:I've been a beta myself in quite a few games, and I know betas and devs tend to get the "Can not see the forest because of all the trees" -syndrome. Ie seeing and reporting bugs (because reporting bugs is why the betas are there, after all) and lots of dev time is spent on fixing those (game devs hate bugs, I think that is pretty universal among the coding people), but not actually looking how the game plays out. In my experience betas and devs launch the game to see if it crashes or if there are any glaring bugs, not necessarily to see how the game actually plays (especially if using an engine which works fine for some other time period or scale, which (again, in my experience) by default is taken a sign the model will work in any other setting too).
Jarkko wrote:Having an essentially bug-free game is great, and worth lots of applause. However, just because there are not bugs is not an excuse for a messed up campaign model. Trying to defend the mess with comments like "it makes the game more fun" or "that is not possible because the gamecode looks just fine" might just make somebody go ballistic (especially if they have short fuse).
Jarkko wrote:I also find it rather unjust that I personally have been somehow (or so I feel at least) made to look like a source of antipathy towards the game. I had high hopes for this game, and I think I have promoted the game on various venues more than you could expect from a normal gamer. At least I haven't seen many others outside the devs and betas to post AAR's or answer the questions of various people on various venues, but perhaps that is just because I am so full of myself (which is quite possible, I am usually quite full of myself ).
Jarkko wrote:Never the less, I've deinstalled the game for the time being. Based on the previous record of the AGEOD team I have no doubt the game will be in much better shape in the future. Thanks for making a good looking and (essentially) bugfree game, now please actually make it feel like something one would expect an 18th century war game would be like I'll install the game again then, and perhaps I will be old enough to behave better then...
If you need examples, take a look at http://www.ageod-forum.com/showthread.php?t=16845 and for example posts #10 and #20. Also notice how it is not even possibly regarded as an issue until post #27, when some dung has already been thrown, and several people from the team (you included ) appear to never have seen the issue...Generalisimo wrote:Like who?...
Jarkko wrote: If you need examples, take a look at http://www.ageod-forum.com/showthread.php?t=16845 and for example posts #10 and #20. Also notice how it is not even possibly regarded as an issue until post #27, when some dung has already been thrown, and several people from the team (you included ) appear to never have seen the issue...
Do you have a saved game of that?...
[color="Red"]Once I suffered something like that, but it was with an old version of ROP, so I couldn't reproduce it in a newer one. [/color]
Jarkko wrote:@Gray: I know very well the rules, thank you. If I have infracted them, please do inform the moderators/admins to take the appropriate measures. Would be a first time ever I am banned from a forum, but there is a first time for everything
If you need examples, take a look at http://www.ageod-forum.com/showthread.php?t=16845 and for example posts #10 and #20. Also notice how it is not even possibly regarded as an issue until post #27, when some dung has already been thrown, and several people from the team (you included ) appear to never have seen the issue...
elxaime wrote:None of these things are irremediable. But instead AGEOD has taken the position that if you don't like it, its up to you to Mod the game. Meanwhile, they have stopped further versions, so no hope there. I refuse to buy ROP if it means that, in order to enjoy a balanced PBEM game, I have to mod the game myself. I understand that PBEM balance can also be difficult. But there is a difference between trying and failing, and not trying at all.
AGEOD products have tons going for them. Interesting periods, a colorful and visually pleasing presentation, great historical chrome, and a great approach of keeping a lot of the system under the hood so that players don't end up crunching numbers. The problem seems to be in follow through and polish of already released products. As I said, ACW is 90 percent towards being a stellar game. Hopefully the resources will be available to change this approach in the future.
Generalisimo wrote:
A game that has been patched for 3 years after its release.. with tons of new improvements and even some new features.... really, I think you are being *a bit* unfair with the AGEOD family.
Gray_Lensman wrote:Up until that post it was a good back and forth discussion with you presenting your point of view and others countering with their point of view.
Is it because everyone did not agree with your point of view that you felt the need to rachet up the verbage with the first use of "dung"?
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