Just registered, because i'm eagerly looking forward this game.
While it will be the first game i'll buy from AGEOD so i don't know the quality of your products i'm quite sure it will be a really good game from the little info we have.
About what i would like to see and what not:
-make war an important feature of VoN not the focus point of the game.For example EU3 is in my opinion boring after sometime because this game is all centered about warfare, if you want to win you have just to conquer any neighbour country near you, so you will have more resources, manpower than other countries.I would like that VoN is a lot more centered also on improving economically, socially your provinces. If i want to be the most powerful country in Europe i don't have to conquer here and there, but i can be that powerful improving my country productivity and through my economic and social policies.
-balance of power as one of the pillar of diplomacy.If France conquer Netherlands and Belgium i don't want to see the AI adapting at this event just staring and doing nothing.If anything like that happened historically in the period considered the consequences would have been really deep.So if you go on invading countries, other powers must react not necessarily through war, but diplomatic consequences must be deep and long-standing.
-Ottoman Empire.I'm honestly a bit astonished to see the Ottoman Empire treated as a "minor country". It was the "sick man of europe" but clearly it was one of the focus point of diplomacy, and the Eastern Question as the outcome of the Franco-Prussian War was one of the most important sources of tension in Europe. I really hope that the Ottoman Empire and the Eastern Question will get some love because otherwise i can already see big shortcomings in the diplomacy system of this game at least from an historical realism standpoint.
- internal affairs and political instability. Lot of games don't give too much attention to internal affairs and political instability.Your form of government, ethnic or religious minorities, economic crisis must have deep economic and social consequences.
-Trade system as a focus point of the game. An economic model like that in EU3 would simply ruin my enjoyment experience of this game.Please make a trade system which try to simulate this period, with resources, colonial concessions and so on.
-Naval Warfare. As other people mentioned i would like that naval warfare get as much love as Land Warfare get. Logistic applied to naval warfare should be also implemented.
- don't make the game too easy
, it must be easy to understand (particularly in warfare) but i don't want a game where i can win too easily.
btw keep up the good work, this seems a really good game.
P.S. : this game should be better advertised, i just discovered this game because someone posted info of this game on the forum of another game.