tagwyn wrote:Phillipe: I don't like the game to be overloaded with managing the economy i.e. Vicky? I won't buy it if it looks like that. Larry
Narakir wrote:Another fan of Victoria highly expecting this game that already looks fantastic.
Few suggestions/questions :
- It'll be nice if some regional/secondary powers will be playable, nations like Mexico, Brazil, Spain, Portugal, Argentina, China, Netherlands, Belgium, the Ottoman Empire.
no promise on this one.- A hotseat multiplayer option.
planned yes, you will have ample things to do before even considering going to war.- Less micromanagement as in Vicky, more diplomatic/political/economic tricks than wars.
A more important role even, you will have to handle Crisis between major nations.- Does politics will take an important role like as in Vicky ?
- Does the game will have separate scenars like other AGOED games but this time for different history events ? like Crimean war, Russo-Japanesse war, WW1, American civil war, begining of colonialism etc...
If You ever make a Grand Strategy game in the late medieval/early modern period time-frame, I want animated DRAGONS in the remote corners of the map, You hear me?Pocus wrote:Without divulgating the mass of uniforms we have already received from our artists, here is an example of the quality of the animations you will get in the game.
morvael wrote:Although my favourite historical period is the 1792-1831 and I have a ton of books about it, I could gather some data about the war with Soviet Russia just after WW1. I already have a great book about Polish army in that period. What would you need? It all depends on the ammount and type of data you need. Actually does the engine already covers the creation of independed states after German collapse in 1918?
Henry D. wrote:If You ever make a Grand Strategy game in the late medieval/early modern period time-frame, I want animated DRAGONS in the remote corners of the map, You hear me?
Pocus wrote:Well we would need the complete starting positions, and some detailed knowledge of alliances and friendlyness levels of surrounding nations (and which one could intervene, with the forces possibly used) for a scenario focused on military operations.
morvael wrote:It's a pity the game ends in 1920, not in for example 1925 so one could play the period in which Poland was reborn and fought Soviet Russia 1919-1921...
PhilThib wrote:Our plan is rather to quickly produce after VGN a Napoleonic Game that would build on the success of the upcoming Napoleon's Campaigns and include all engine improvements and new rules that VGN will generate...
So the answer is both yes and no
In my opinion, there is no real interest in covering the Napoleonic era with such an engine
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