Gray_Lensman wrote:FYI, It took me 18 painstaking months (3000+ manhours) to redraw and modify the hand-drawn Civil War maps *snip* Easy enough explanation?
Gray_Lensman wrote:You can have maps that look extremely pretty and take weeks/months to correct OR you can have maps that can be corrected in a manner of days if necessary.
Reverend Zombie wrote:I know that my linked-to examples are hand-drawn. I include them to show what I mean by "vintage" and "stylized," so as to query:
within the strictures identified by Gray, could something not (have) be(en) done to make PoN's maps have more of that sort of vintage look?
McNaughton wrote:I am sure that something could have been done to do this, but, then you have to think, is this really a 'necessity' or rather a 'personal preference'?
Micf2302 wrote:(this being said, with much information that is ''maybe'' bound to appear on the map as the game progress in PoN, maybe the ''computerised'' map is more usefull, I wouldn't know anything about that.)
Generalisimo wrote:That's one of the "problems" of this game... you need to show a LOOOOT of information on the "same board", from 1850 to 1920.
Resources, Military Corps/Armies/Divisions, Industrial structures, Agricultural structures, Colonial structures, etc, etc, etc... everything must be there to show the player the information when he needs it.
alexander seil wrote:Yes, but to achieve that, does the texture on the map have to look like the game came out in 1995? It's painfully low-res. It actually looks fine zoomed out, but zoomed in is a disaster - at least on the screenshots (which are themselves low-res, of course).
Generalisimo wrote:That's because the game tries to keep the requirements as lower as posible...
We can surelly increase the resolution of every region graphic but then you will leave out a lot of wargamers that have old PCs and have been buying all previous AGEOD games.
alexander seil wrote:If it's such a trivial thing to increase the resolution, why isn't it offered as an option?
Pocus wrote:The female artist was Sandra yes. But the Rise of Prussia one is made by one of our freelance artist, and the style is close while being very good (ROP has my favored map style).
PON/VGN is made by another freelance artist. He went the 3D way because it was not realistic to ask him to paint by hand the world, ROP or WIA style. This is the same who did NCP graphics. The artist having done ROP also did WIA. Sandra did BOA1 & AACW.
alexander seil wrote:I don't have a problem with the style of the map. I just have a problem with the resolution. I have a feeling I'll be playing this game zoomed out all the time
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