![Smile :)](./images/smilies/smile.png)
Pocus, also, could you see into it that China (when with the 2-2-2 Emperors) or Turkey under Abdul Hamid II have a bug with the diplos? These nations in our game could not even get the minimum 2 diplomats per semester. Also, if you think it's easy, please enhance the theaters filter button so it shows "Sea Theaters" as well. This is important so we know where the limits of each theater fall so we can send our 3-star Admirals.
![Wink ;)](./images/smilies/wink.png)
---
Regarding sieges, I beg to differ. The archetype of a long siege (the Siege of Leningrad) was the exception, not the rule in history. Apart from being almost a century later and using possibly stuff we cannot abstract in game, most sieges in this era should be very catastrophic under heavy artillery and a reasonable blockade. The effects I propose should not be seen before the first 5 turns of a breached fortress and become really serious after 10. That means almost 13-14 turns in game for a 3-tier industrial fortress in PON... we are talking about a 6-7 month siege under heavy artillery barrage already!! (cause breaches accumulated and not repaired means continuous pounding!!)
If the besieged has not managed to free his fortifications after six months with outside help or perhaps by repairing the damage (can happen with engineers, etc), then the troops inside should somehow be abstracted to feel the toll.