hainessi
Civilian
Posts: 1
Joined: Tue Mar 29, 2022 5:35 am

Colonial Limits & How to Change them

Tue Mar 29, 2022 5:39 am

Hello All,

I've played about a little with some minor modifications and have unlocked the colonial options for all playable factions - added them for Austria, Prussia and Sardinia-Piedmont.

Can anyone advise how to increase the number of times the various options can be used?

There seems to be a limit so I keep knocking things down to colonize more - but now I can't add any protectorates or colonies.

Help Please!

Thanks.

User avatar
Durk
Posts: 2897
Joined: Thu Apr 28, 2011 4:36 am
Location: Wyoming

Re: Colonial Limits & How to Change them

Wed May 18, 2022 10:02 pm

Yours is a complicated question and there is no simple answer. I had hoped someone better at modding would reply, but colonial development is tied in part to historical colonization. There are other embedded feature which are faction specific, so your project will take some exploration.
Which you have likely done by now.

User avatar
Durk
Posts: 2897
Joined: Thu Apr 28, 2011 4:36 am
Location: Wyoming

Re: Colonial Limits & How to Change them

Wed May 18, 2022 10:02 pm

Yours is a complicated question and there is no simple answer. I had hoped someone better at modding would reply, but colonial development is tied in part to historical colonization. There are other embedded feature which are faction specific, so your project will take some exploration.
Which you have likely done by now.

User avatar
Durk
Posts: 2897
Joined: Thu Apr 28, 2011 4:36 am
Location: Wyoming

Re: Colonial Limits & How to Change them

Wed May 18, 2022 10:02 pm

Yours is a complicated question and there is no simple answer. I had hoped someone better at modding would reply, but colonial development is tied in part to historical colonization. There are other embedded feature which are faction specific, so your project will take some exploration.
Which you have likely done by now.

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