Franciscus wrote:A little word of warning: At least in my 2 PCs, the patch does not point to the actual directory where I have installed WW1 (as is usual with Ageod patches), but rather to a default directory in C:\. So beware during the patch installation to choose manually the actual directory where you installed WW1, or else you can get a messy installation.
Franciscus wrote:PS @Calvinus:
In the new 1.08c WW1.ini file do you still recommend that we change the line:
"SecureConfirmInterception=1" or it is no longer necessary ?
calvinus wrote:Very strange, it does not happen on my PC, and the script for InnoSetup is well done...
calvinus wrote:For Multiplayer absolutely YES!
Go back to SecureConfirmInterception=1
Mowers wrote:Okay, some good news and bad news
Good news.
AI much improved, nice work. The AI moves ships, tries to cordinate defences and acts pretty sanely.
The bad news:
I still cant select units properly
Its hard to move units between army groups
Its still hard to move groups on the map
Technology seems to be broken (my countries spend money on tech months after stopping any research)
Attacks dont appear to happen (or can you not attack against "sandbagged" units)
This all makes for a frustrating gaming experience. The interface is still pretty dreadful, to the extent that its hard to find what may be a great game underneath. Now I am used to complex war games but I am afraid there is work to be done.
Franciscus wrote:A little word of warning: At least in my 2 PCs, the patch does not point to the actual directory where I have installed WW1 (as is usual with Ageod patches), but rather to a default directory in C:\. So beware during the patch installation to choose manually the actual directory where you installed WW1, or else you can get a messy installation.
PS @Calvinus:
In the new 1.08c WW1.ini file do you still recommend that we change the line:
"SecureConfirmInterception=1" or it is no longer necessary ?
Tamas wrote:"sandbagged" units are entrenched units. You can attack them, unless you are over your turnly attack limit for trench warfare.
Maybe what happened was that the enemy had initiative and they attacked first into the hex you wanted to move out from?
I am sorry to hear you have problem selecting units and such, I have this greatly improved since the regular edition.
Regarding reorganization between army groups, use the reorg window, it makes it much easier.
Franciscus wrote:It happens both in my desktop with XP and my laptop with Win7 (where I did not install to default, but to a dedicated directory to avoid problems. But after I manually change the path, the patch installs OK (WW1.exe version 1.08.3).
Maybe it's because I have WW1 gold upgrade kit ?
Mowers wrote:Interesting, how do I determine my turnly attack limit for trench warfare?
Mowers wrote:Furthermore trying to establish the front line can be difficult. The colours used means its hard to distinguish particularly on the western front.
Mowers wrote:Finally, units which are meant to be out of supply dont appear to be out of supply; that is if i understand supply correctly.
Mowers wrote:I am seeing German forces 3 provinces away from their main line and surrounded by enemy forces in supply. I would send you the save but the game has crashed and there is no autosave. Can you add an autosave? Or where would I find the button?
Mowers wrote:The colours for the different map modes need to be accentuated, its really very unclear especially when it snows on parts of the map only. Its also unclear when you select the unit and you get a yellow movement range overlay which blots out everything underneath it so you can no longer see the front line.
Mowers wrote:I am experiencing a limit of number of attacks by British forces. Again the file is gone.
Mowers wrote:The problem for selecting units is not due to mouse sensitivity, its an icon issue, you almost have to find the "sweet spot" to pick and drag a unit to move it. Some times its easy, other times in certain provinces its near on impossible. I will however try right click.
Mowers wrote:I've never had the option to launch a grand offensive. Where do i find the button?
Mowers wrote:How would I make another British army?
calvinus wrote:2 seconds for each map refresh after doing an action?
Is there any resident program that is slowing down the game?
Look at the technical forum, some guys reported useful links...
They also managed to remove freezes and crashes.
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