When I add new units to the game, I ran into quite a big problem, namely, I do not understand how criteria were established for the original units of game. Here are some examples:
Some indicators are fairly easy to determine, for example, in 1914 there were in the Japanese army was 750000-800000 people, in the game Japan have a three unit of 6-7-4, therefore 750000/3 = 250,000 people would be equivalent to this game stat.
But some seem to be quite complicated and not very or not at all historical. For example, шn the game Koenigsberg fort has garrison of 3-4-3, and the historical data, it had a garrison of 9-10 thousand people, therefore, 3-4-3 = 9000-10000?
But if we turn to another source, such as the Dutch army, which is also in the game, you will notice that at the time of the war, she has mobilized 500,000 people, in the game she has 3 units 3-4-3 and 1 unit 4-5-4. But if 3-4-3 is equal to 9-10 thousand, then 4-5-4 will be equal to 470 thousand, but it's even more than the 6-7-4, what of course is not correct.
Therefore, I ask, is there any formula or a table of values for which were drawn up game stats? Because without it I can not even imagine how possible to add new units or the army in this wonderful game. Maybe You be using a very approximate value? But then the game is not historical. Thanks a lot for any reply.