Hi,
This is the contents of the NavalCombatResultsTableModifier.csv
NavalCombatResultsTableModifiers.csv
Code;Modifier;Used;For Column;For Die;Description
FAS;-1;1;1;0;Faster target
SLO;1;1;1;0;Slower target
TRP;-2;1;1;0;Attacked by torpedoes
SUP;-1;1;1;0;Firing with 2+ ship counters
TAC;1;1;0;1;For 'Tactical Advantage' or 'Aggressive Advantage'
EVT;1;1;0;1;For 'TR_NavalCombatModifier' (works like a multiplier), both in attack and defense
INF;-1;1;0;1;In case of inferior size
LRS;-1;1;0;1;Long range shot
NGH;-2;1;0;1;During night
AGR;1;1;0;1;For 'Aggressive Advantage'
SDS;-1;1;0;1;For second shot
What does works like a multiplier actually mean ?
Also Germany has the following turn rule 195;TR_NavalCombatModifier;1;100;TP_Military;GER;1 so is it getting a +1 in attack and defense in Naval combat ?
Thanks.