Dear Calvinus (or anyone else who has the answers!)
I have just acquired WW1 and I am still in the process of getting to grips with it. One of the game's features that got me interested in it was the statement on the Matrixgames website that files were editable in Excel - I very much enjoy creating and testing "what if" type scenarios. I feel that they add to the replayablity of games.
In that context, I looked at the modding folder\files. In
C:\World War One\Modding\Scenarios\GrandCampaignTwo\Nations
I noticed that the Nations CSV file contained data relating to the various Nations' - National Will, recruitment points, munitions, treasury, civil production etc ... I wanted to change and adjust some of these figures to see what a difference they made to the game - I was using some figures obtained from Patrick Kennedy's book "The Rise and Fall of Great Powers".
I adjusted the figures and saved the changes in the file. I then accessed the game and went to the appropriate scenario - Grand Campaign Two. When the scenario loaded I saw that there had been no change to the scenario's original data - i.e. national will, recruitment points, munitions or treasury, despite the numbers having been changed by me in the relevant file in the modding folder of the game.
What have I done wrong? In fact, can this basic data be edited to play "what if" type scenarios - I sincerely hope so. I am really looking forward to using this type of feature.
In addition, I was surprised to see what I think seems to be the relatively few British corps and armies represented in the game. Wikipedia indicates that while 8.41 million French and French colonials were mobilized in WW1, 8.95 million British Empire subjects were mobilized. The records seem to indicate that 7.6 million UK, Canadian and ANZAC military personnel served in France and Belgium - which is almost as many as French. So why does there seem to be such a large difference when you compare the English and French corps listed in the games CSV files - and can these be amended?
Regards, and thank you in advance.
Mark