Rafiki wrote:
Now I'm just happy I didn't misspell it "broadgame"...
Those can be fun to play, too.
PhilThib wrote:We have planned to have some kind of 'emblems' to distinguish troops of 'sub-nationalities' with a same nation
Franciscus wrote:I understand this reason. Nevertheless, may I remind you that we and AGEOD all hope that many more people will buy the PC game than those that probably bought the boardgame, and most will not ever have seen or care about the boardgame. And they WILL find it strange...
Rafiki wrote:I understand the reaction (and share the hope!). However, and I can only speak for myself, I got used to the map perspective pretty fast, and therefore don't think it will be as large an issue as it might seem to be at first
Pocus wrote:I believe that the map is orientated like that because it allows a smaller size, and thus less memory usage (and more players meeting the specs). From my meager experience with the WW1 beta, you get accustomed to that rather fast.
Clovis wrote:If the computer game is close to the boardgame, pbem isn't possible because of the constant interaction between players which would force to several mail exchanges during one turn. I suspect the multiplayer to be restricted to the direct internet or lan options.
andatiep wrote: leure: don't like AI & RTS games. To play with friends around a table or in PBEM, especially if it is a long complicated game, that's a must.
I trust Ageod to bring interesting boardgames concept, but if the "multiplayer support" is like Hearts of Iron, i will not get in : after the perfect concept of simultaneous turn-based engine in BOA, AACW, NCP, i will feel very sorry to play again in Real-Time-"Strategy" mode.
Come on, when you finally find the time to gather 4 friends to play in the same time to a game, better do a boardgame... than spending hours to configure a local LAN or Internet settings (and more time to load/save games to continue it later ...or never).
apy: Remember PBEM's good for you, sons !
andatiep wrote: leure: don't like AI & RTS games. To play with friends around a table or in PBEM, especially if it is a long complicated game, that's a must.
I trust Ageod to bring interesting boardgames concept, but if the "multiplayer support" is like Hearts of Iron, i will not get in : after the perfect concept of simultaneous turn-based engine in BOA, AACW, NCP, i will feel very sorry to play again in Real-Time-"Strategy" mode.
Come on, when you finally find the time to gather 4 friends to play in the same time to a game, better do a boardgame... than spending hours to configure a local LAN or Internet settings (and more time to load/save games to continue it later ...or never).
apy: Remember PBEM's good for you, sons !
Clovis wrote:NO PBEM isn't meaning RTS. As far I Know, It should be a Turn by Turn game. No clickfest.It's not a Wego system but a IGO-YOUGO one. And that's the point: using a IGO-YOUGO is sometimes better in wargame than the WEGO but if the IGO-YOUGO tries to be more complex than "I move I fight it's to you", PBEM becomes nearly impossible. But among the complexities there are some necessities like reserves, multiple combat resolution rounds which are totally IMHO needed for a WW1 wargame.
Now of course, if I understand well the game system, to play against another player, you will have to be connected at the same time. But I don't see why what is routinely possible for RTS or FPS people should be impossible for wargamers...
This game is multiplayer too, not with Outlook express but with Microsft Messenger. That's all.
alexander seil wrote:Hmm, one thing to consider about the map - if you think about it, in a real-life planning situation, you would probably end up looking at the map sideways very frequently. The way it is always portrayed is a bunch of general crowded *around* a table with a map on it, so some of them are, in fact, looking at the map from the "wrong" perspective. Besides, many other games portray the world "sideways," War in the Pacific for example, simply because otherwise the map would become too distorted.
bloodybisounours wrote:No PBEM I don't know if I'm going to buy it... leure: leure: leure:
Drakken wrote:Truth be told, PBEM isn't possible in many other strategy games, like the EU series. And that, by itself, didn't stop people from playing them multiplayer.
bloodybisounours wrote:PBEM it's just a cool way for very busy people to play.
Anyway it's just my opinion. If I have to book a couple of nights or afternoons to play a game, I prefer play a boardgame.
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