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picaron
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WIA {Public Beta} patch 1.10 Release Candidate 4a = February 21, 2012

Fri Mar 02, 2012 2:48 pm

Nuevo parche beta

http://www.ageod-forum.com/showthread.php?p=229969#post229969

Lo que contiene.

This patch is comprehensive, containing all changes since the original release of WIA [1.00b]
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Wars in America Update 1.10 – RC4a
February 21 , 2012
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1779 Galvez Scenario: Corrected Military Control in Cuba at start to avoid starvation.
This change is only effective in new games.
Fixed bug where Pillagers were ravaging friendly regions
Fixed bug that prevented AutoRaise of units in scenarios with Loyalty Rule off [FIW, 1812, Native Wars]
Modified Leader Affinities to help AI assign Army leaders
1689 King Williams War: Corrected Military Option
Engine updated to newest standard

[1.10 RC3]
Engine updated to latest standard
Sounds are now Aliased [see Sounds.ini in WIA\Aliases]
Corrected more reference errors in text, events, models and units (thank you Lafrite for the Python© script checking tools)
1755 Campaign, 1755 COL Variant:
Added option for GBR to purchase 1 Regular Infantry for Colonial Troops [Provos in COL variant]
Corrected purchase cost of Regular Infantry Replacement option


[1.10 RC2]
1689 KWW: Corrected several event reference errors (thank you Lafrite for the Python© script checking tools)
1755 Campaign, 1755 COL Variant:
Fixed French notification of Spanish declaration of war.

[1.10 RC1]
Latest Game Engine update
Added Army Outliner, as seen in RoP.
This is a shortcut that will take you directly to your armies (3 Star Generals commanding a Stack) present on the map.
You see the portrait of the Army commander (face), nationality (background color and shield) and name.
The displayed images can be "collapsed" or "expanded" by clicking on the small star to the left of the leader's name.
Added parameters to GameLogic.opt to allow modification of Cohesion losses during battles (to help regulate multi-day battles)
Values set at defaults, so no behavior changes expected in this patch.
Added parameter to prevent ''premature massive retirement'' of leaders
1755 Campaign, 1755 COL Variant: Changed name of the British Fleet arriving in response to Spanish declaration of War.
Corrected several Localized text reference omissions (thank you Lafrite for the Python© script checking tools)


[1.09b RC2]
Latest Game Engine update
Corrected Text and message errors in 1763 Pontiac's War
1755 Campaign, 1755 COL Campaign: Corrected Military Control in Cuba at start to avoid starvation.
This change is only effective in new games.
Fixed the “Close Window” button on the Element Detail
Corrected region alias error in SubFactionsGreene.inc


[1.09b RC1]
Fixed Major Road definition in region 366Rappahannock – all Scenarios updated
This region adjustment will only take effect in new games
Game Engine update fixes the function of Major Roads
New parameters in GameLogic.opt to control effect of Major Roads

See the Read Me in your Windows Start menu for the complete change log and gameplay comments

:wavey:
Sorprende al enemigo mediante la estrategia y el secreto, mediante lo inesperado y la rapidez de tus operaciones

Dulce bellum inexpertis

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