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Hohenlohe
Posts: 588
Joined: Sun Feb 19, 2006 4:24 pm
Location: Munich

Minimum Requirements for WIA

Sat Jul 05, 2008 5:02 pm

Please,can you give me the minimum requirements for WIA??
I have a laptop Toshiba Satellite with Intel Celeron M CPU 1,4Ghz and 512 MB Ram and with an ATI RADEON XPRESS 200M Series graphic chipset with 64 MB Ram.I have a virtual memory with 2GB and a page file with 2GB.
With this system I could even play EU III and EU:Rome,but I cannot play AACW because I got graphical problems with the map performance.So I think that WIA would have the same problems like AACW.But there is still some hope.

heartly greetings

Hohenlohe :siffle:
R.I.P. Henry D.

In Remembrance of my Granduncle Hans Weber, a Hungaro-German Soldier,served in Austro-Hungarian Forces during WWI,war prisoner, missed in Sibiria 1918...

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dooya
Posts: 1311
Joined: Wed Nov 07, 2007 9:12 am
Location: Always near to Vicky Pollard.
Contact: Website

Sat Jul 05, 2008 5:45 pm

Hohenlohe wrote:Please,can you give me the minimum requirements for WIA??
I have a laptop Toshiba Satellite with Intel Celeron M CPU 1,4Ghz and 512 MB Ram and with an ATI RADEON XPRESS 200M Series graphic chipset with 64 MB Ram.I have a virtual memory with 2GB and a page file with 2GB.
With this system I could even play EU III and EU:Rome,but I cannot play AACW because I got graphical problems with the map performance.So I think that WIA would have the same problems like AACW.But there is still some hope.

heartly greetings

Hohenlohe :siffle:
Hohenlohe, do you have me on the ignore list at si-games? :grr: I already posted the minimum requirements there... http://www.si-games.com/forums/showpost.php?p=440637&postcount=34 :siffle: :niark:
No quote - No bullshit!

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Hohenlohe
Posts: 588
Joined: Sun Feb 19, 2006 4:24 pm
Location: Munich

Sat Jul 05, 2008 6:14 pm

O Lord! Dear dooya,I would never set you on an ignore list anywhere,but it seems that I have overseen that post,sorry...*duckandcover*

thank you

Hohenlohe,who is ashamed...*sigh* :bonk:
R.I.P. Henry D.



In Remembrance of my Granduncle Hans Weber, a Hungaro-German Soldier,served in Austro-Hungarian Forces during WWI,war prisoner, missed in Sibiria 1918...

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Korrigan
AGEod Guard of Honor
Posts: 1982
Joined: Wed Nov 30, 2005 12:33 pm
Location: France

Sat Jul 05, 2008 6:18 pm

And for those who don't do german forums... :innocent:

Minimum Requirements
Processor: Intel Pentium or AMD, 1500 MHz
RAM: 1024 MB
Graphic Card: 128 MB vRAM, DirectX 9.0c compatible
Sound Card: 16-bits, DirectX 9.0c compatible (DirectMusic compliant)
CD Rom: x 8
Peripherals: Microsoft compatible keyboard and mouse
Operating System: Windows 2000, XP, Vista
Hard Disk: 2000 MB free disk space
DirectX: Version 9.0c

Recommended Requirements
Processor: Intel Pentium IV or AMD Athlon, 2000 MHz
RAM: 1024 MB (1536 Mb of RAM for Vista)
Graphic Card: 128 Mb vRAM, DirectX 9.0c compatible 256 Mb
Sound Card: 16-bits, DirectX 9.0c compatible (DirectMusic compliant)
CD Rom: x 8
Peripherals: Microsoft compatible keyboard and mouse
Operating System: Windows 2000, XP, Vista (2048 Mb of RAM for Vista)
Hard Disk: 2000 MB free disk space
DirectX: Version 9.0c


And don't forget to test the demo when it'll be available!
"Never argue with a fool, onlookers may not be able to tell the difference." Mark Twain

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Rafiki
Posts: 5811
Joined: Thu Aug 24, 2006 9:19 am
Location: Oslo, Norway

Sat Jul 05, 2008 6:20 pm

Hohenlohe, since I imagine getting things rubbed in is fun and interesting; you can also find the information on AGEOD's official website, more specifically on WIA's requirements-page: http://www.birth-of-america2.com/ageod/eu/wia2.php :niark:
[CENTER]Latest patches: AACW :: NCP :: WIA :: ROP :: RUS :: PON :: AJE
Visit AGEWiki - your increasingly comprehensive source for information about AGE games
[SIGPIC][/SIGPIC]
[/CENTER]

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Woody
Sergeant
Posts: 88
Joined: Fri Jun 30, 2006 2:35 pm
Location: Lorraine (France)

Sat Jul 05, 2008 7:31 pm

I guess that the requirements for WIA are roughtly the same than those for AACW ?

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dooya
Posts: 1311
Joined: Wed Nov 07, 2007 9:12 am
Location: Always near to Vicky Pollard.
Contact: Website

Sat Jul 05, 2008 7:54 pm

Korrigan wrote:And for those who don't do german forums... :innocent: [...]
Uh, you spoiled my plot to bait all users to our forums. :p leure: :niark:
No quote - No bullshit!

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Korrigan
AGEod Guard of Honor
Posts: 1982
Joined: Wed Nov 30, 2005 12:33 pm
Location: France

Sat Jul 05, 2008 8:38 pm

Woody wrote:I guess that the requirements for WIA are roughtly the same than those for AACW ?


I did not check, but WIA has been reported to scroll much more smoothly than AAXW. Apparently it comes from a new pre-cache system.

You could try with the demo, I would like to get more feedbacks about this.
"Never argue with a fool, onlookers may not be able to tell the difference." Mark Twain



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Woody
Sergeant
Posts: 88
Joined: Fri Jun 30, 2006 2:35 pm
Location: Lorraine (France)

Sat Jul 05, 2008 8:53 pm

I wasn't able to wait any longer... I just bought it :coeurs:

And yes, it seems roughly as AACW, perhaps a little faster :dada:

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Woody
Sergeant
Posts: 88
Joined: Fri Jun 30, 2006 2:35 pm
Location: Lorraine (France)

Thu Jul 24, 2008 4:17 pm

After few weeks using this game, I can confirm it run faster than previous AGEOD games... at least on my computer.

Could you please update ACW with the same pre-cache system ? It's scheduled in the next AACW patch ? :innocent:

mmccot
Conscript
Posts: 19
Joined: Wed Sep 13, 2006 8:57 pm
Location: Green Bay

Thu Nov 20, 2008 4:46 pm

The demo runs fine with this three year old machine I have. The reason I did not buy it yet, was because I don't have a 128vram card. I'm just wondering if I did buy it would it put undo stress; shall we say, on the machine when I go through the whole game.
Otherwise; I hope you are not loosing out on sales due to minimum specs.

deadmeat1471
Private
Posts: 31
Joined: Thu Jan 22, 2009 2:23 pm

Mon Feb 23, 2009 7:46 pm

Can anyone advise me on the best options for the best performance in the settings? the game is overall performing well as always, but the momentarily lag at times i wish to reduce as much as possible :thumbsup:

Settings are...

Regions precaching

memory usage

Max texture size

Textures initialised

cpu sleep mode

At a glance my laptop is...

Vista 32x

2ghz intel core 2 duo processor
1024mb geforce 8600m gs turbocache graphics
2gb ddr2 RAM
250GB HDD

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arsan
Posts: 6244
Joined: Tue Nov 28, 2006 6:35 pm
Location: Madrid, Spain

Mon Feb 23, 2009 8:10 pm

Hi!
You could try removing the region precaching and see if it improves the performance.

The lagging i have occurs always when moving to a new part of the map never seen/loaded before on my game. I guess its becaus the game has to load on memory all the new regions graphic at onces.
But once i have been on all the map areas i will use for the scenario i don't get lagging or map scrolling low speed.
It's that what you experiment?
Sometimes just after loading the game i do a full zoom out and move aroudn a little (experimenting big lagging) just to get all the important map areas loaded. After that i can zoom in and move aroudn without any hiccups. :thumbsup:
It just take 1 minute to make this "trick" ;)
Regards!

deadmeat1471
Private
Posts: 31
Joined: Thu Jan 22, 2009 2:23 pm

Tue Feb 24, 2009 12:31 am

I have found something that removes the performance issues entirely for me, remove all the texture pre loading. Now scrolling etc works smooth and theres no lag whatsoever.

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arsan
Posts: 6244
Joined: Tue Nov 28, 2006 6:35 pm
Location: Madrid, Spain

Tue Feb 24, 2009 9:03 am

Do you mean the regions pre caching (i have this OFF) or the textures loaded at game initialization??
or both?? :confused:
Cheers!

deadmeat1471
Private
Posts: 31
Joined: Thu Jan 22, 2009 2:23 pm

Wed Feb 25, 2009 3:08 pm

I removed both of those, and it does seem better (loading during game use RAM more probably) i think preloading it all was eating up processor power :mdr: even with the slight performance issue, as usual THUMBS UP :love:

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