GShock wrote:I saw in AACW as CSA that building forts would be a key to defense. The issue comes with the fact that the fortification is built when you build it but, contextually to the disappearing of guns and supply wagons, the fort doesn't come autoequipped with fort batteries.
Which means, if i build a fort in Paducah TN to bomb passing gunboats, i will need at least 5 guns, 4 of which are used up to build the fort. It is an extremely high cost to pay for CSA.
I haven't had real time to play WiA so i don't know yet if forts work differently but i really hope that with building a fort, at least 1 fort battery, able to bomb passing ships, is spawned within. We do spend for the guns, the fort should come equipped with them.
Actually, I was replying to 'logical disappearance of artillery' question. The fort structure file looks like this:
UID = 1
Name = $stc_nam_Fort
Text = $stc_txt_Fort
Bitmap = Fort.png
Z = 2
IsFort = 1
Supply = 10
FillAmmo = 1
NoRazeLevel = 2
MoneyCost = 10
DayCost = 25
[color="Red"]ModelType0 = $Artillery
UnitCost0 = 1
ModelType1 = $SupplyType
UnitCost1 = 1[/color]
RecoverRate = 10
RecovUseLevel = 0
RecovKind = $Land
RplMinLevel = 2
MaxLevel = 2
SupplyProd = 2
AmmoProd = 0
PowerProd = 0
SupplyWant = 20
AmmoWant = 20
PowerWant = 0
MinLevelSend = 10
MinLevelWant = 1
MaxLevel = 2
MinCityLvl = 1
I suppose you do need artillery to bombard a ship, but I would want that limited to naval batteries... [see AACW discussions!]