marechalCAMBRONNE
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Posts: 107
Joined: Wed Oct 05, 2011 3:33 pm

FaIW frenchs bugs

Mon Feb 09, 2015 9:22 pm

Hi there

Again on the road with my favorite scenario of all time

I have found some bugs in a game with the french


The militia script isn't working. My militia disband in 1755 and never spawn again.
I have some irregulars Coureurs des Bois who disband too (Jonquière )


Any idea why?

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lodilefty
Posts: 7616
Joined: Sat Aug 11, 2007 3:27 pm
Location: Finger Lakes, NY GMT -5 US Eastern

Tue Feb 10, 2015 1:15 pm

Have you installed the last patch and quickfix?
http://www.ageod-forum.com/showthread.php?26945-WIA-Patch-1-10e-Official-Legacy-November-13-2012

IIRC, Coureurs do have a small chance to disband.

More specifics about "never spawn again", as AutoRaise is rather complex set of rules:
http://www.ageod.net/agewiki/AutoRaise
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marechalCAMBRONNE
Lieutenant
Posts: 107
Joined: Wed Oct 05, 2011 3:33 pm

Tue Feb 10, 2015 4:54 pm

I thought I had. I will post back when I start my next pbem. thanks!

Kizig
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Posts: 21
Joined: Wed Aug 13, 2014 11:17 pm

Mon Feb 16, 2015 4:20 am

Not sure if it's the same thing but I may have experienced this too. I'm French at 1759. The early militia, Acadiens and a couple others that appear elsewhere(Saint Jean, Mont Royal-Quebec region?), all disbanded early and never came back. I know at least 1, maybe 2, had been trained up to the improved type before disbanding. The later militia that appear, e.g. Milice de Montreal, have stuck around.

My version is 1.10e QF2.

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