ME: Longtime Wargamer, Game Developer & Soldier
TITLE: BOA2 Demo
Personally I went into this game with not many expectations. I played the original BOA and found the game interesting but incomplete. It was missing a few vital components which I will explain later.
BOA 2. After playing this game for 10 minutes I noticied a great many changes.
1. The engine and gameplay is more smooth and stable.
2. More combat options for Armies (ie. Defend, Attack, Hold at all costs, etc.)
3. Increased scenarios and Campaigns
4. More options pertainning to supply, diplomacy, training, etc.
5. Officers contain own historical units (ie. Morgan's Riflemen, Glover's Fisherman, etc.)
These changes brought a level of gameplay that wasnt seen in BOA. The game is more refined and fun to play. The replayability factor is good, as well as the addictiveness of the gameplay. All of these changes present a great title that is worth the $50.00 price tag.
Now the bad. A few things I noticied that could be improved.
1. Displaying each regiments/units actual strength instead of a bar meter. When clicking on a army... a player should be given the total estimate of Soldiers, cavalry and Artillery pieces within that army, as well as per unit.
2. A more organized unit display structure is needed
3. Health bar needs to be more bold and readable (possibly with a percentage figure located next to bar)
4. A promotion structure to allow the player to promote / demote generals would be a great feature to add
5. A brigade, division, corps, army struture would be another great feature
And lastly the one thing that I am sad to not see changed is the no introduction of a tactical element in this title. I believe this title is great... but it definetely needs a tactical element to be included. If added the BOA series, as well as AGEOD products will become the cream of the crop within the wargaming market.
RATING: 7/10
Worth The Price Tag of $50.00? Yes
Final Conclusion: Great title. Great Engine. Great Gameplay, however the title needs a Tactical component.