GShock wrote:Issue already brought up by me, long time ago.
I think this could be done by making loyalty affect more incisively on MC so that it's harder to achieve that 25% MC to let supplies pass.
On the other hand, the fact I occupy New York, should allow me to refill my supplies but should not allow me to have replacements.
Abstraction is important, but if you couple the lack of supplies in deep enemy territory (you need to keep lots of troops to keep the MC above 25% and let supplies pass) with the lack of replacements from captured settlements, i think this problem would be solved.
Perhaps the algorythm in use by supplies could exclude from replacement priorities any settlement in an enemy State if the capital is not in control?
Gshock! Think AACW minus 100 years!
There is no 'passing of supplies' in WiA! No supply network. Supplies are generated locally in each region, by structures, depots. You must run your own supply wagons if you 'go awandering'.
..and "State" really didn't exist, at least not cleanly. AFAIK there are no 'Capitals' defined... [The infighting over who owned what went on well after the Treat of Paris.
![Smile :)](./images/smilies/smile.png)
]
AFAIK, These deep raids are driven by the 'petty war' [or petit war] rules. Athena keeps on going trying to find a settlement to plunder for points... cities and towns are 'pillage magnets' and she doesn't really 'think ahead'...
So: FIW = no loyalty rule, petty war on; AWI = loyalty rule, no petty war; totally different "urges" for Athena
I wonder if there is a parameter in the settings or models we can adjust?
![Siffle :siffle:](./images/smilies/siffle.gif)