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lodilefty
Posts: 7372
Joined: Sat Aug 11, 2007 3:27 pm
Location: Finger Lakes, NY GMT -5 US Eastern

NCP QwikFix for 1.10a = version 2 = February 28, 2013

Thu Feb 21, 2013 2:07 pm

Enjoy!

http://www.ageod-forum.com/downloads/patch_NCP_v1.10a_QF2.zip


This QwikFix should only applied after patch 1.10a

  • Game Engine [version 130220]
    • Fixes the “immortal units” bug seen in some combats
    • Support units will always be considered having zero in patrol, meaning they don't pin down enemies
    • unit auto upgrade is improved
    • Fixes the the supply replenishment in siege bug
  • G[B]ameData and Settings[/B]
    • Subfaction unit colors will be displayed different colors in Battle Report
  • Scenarios:
    • Spanish campaign (1808):
      • Correction of "Mafra depot" (removal of double Beresford)
      • Correction to Cintra Convention events (Junot's army will be removed even if outside Lisbon; line message when the army returns to Bayonne)
      • Fixed merchants in MTB will never get unsupplied
  • Text
    • Latest version of LocalStrings__AGE.csv
Always ask yourself: "Am I part of the Solution?" If you aren't, then you are part of the Problem!
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warrenpeace
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Posts: 34
Joined: Wed Nov 28, 2007 3:54 pm

Fri Feb 22, 2013 1:59 am

With qwikfix I am no longer able to split up or reform divisions. Not sure why. Seems like "-" and "+" buttons are locked.

Warren

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Franciscus
Posts: 4564
Joined: Fri Apr 20, 2007 8:31 pm
Location: Portugal

Fri Feb 22, 2013 9:14 am

warrenpeace wrote:With qwikfix I am no longer able to split up or reform divisions. Not sure why. Seems like "-" and "+" buttons are locked.

Warren


Bug confirmed... :(

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lodilefty
Posts: 7372
Joined: Sat Aug 11, 2007 3:27 pm
Location: Finger Lakes, NY GMT -5 US Eastern

Thu Feb 28, 2013 4:58 pm

Updated to QF2:
see post #1 of this thread
http://www.ageod-forum.com/showthread.php?28513-NCP-QwikFix-for-1-10a-version-2-February-28-2013&p=264381&viewfull=1#post264381

Note: The Special Orders bugs from QF1 are also fixed :)
Always ask yourself: "Am I part of the Solution?" If you aren't, then you are part of the Problem!
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[CENTER]Visit AGEWiki - your increasingly comprehensive source for information about AGE games[/CENTER]



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Fernando
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Posts: 40
Joined: Sat Sep 17, 2011 8:21 pm

Thu Feb 28, 2013 7:05 pm

Thank you very much. this week end i will try it!
Fernando

warrenpeace
Private
Posts: 34
Joined: Wed Nov 28, 2007 3:54 pm

Sat Mar 02, 2013 4:42 pm

QF2 seems to have fixed both the supply and the immortal unit bugs. Game is much improved. Thanks.

hannibal_barca
Corporal
Posts: 64
Joined: Wed Dec 17, 2008 2:15 am

Mon Mar 04, 2013 8:31 pm

thanks for continuing the support on the older AGEOD games

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