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Posted: Tue Jan 18, 2011 6:41 pm
by Pocus
The AI vs AI feature will be kept, rest assured. Although I see you have a tendency to be horrified by Athena's blunders ;)

Can you point me on the message of PhilThib on entrenchments please?

PhilThib's Entrenchment Reply

Posted: Thu Jan 20, 2011 3:59 pm
by Omnius
Pocus,
Man you had me sweating for a moment trying to remember where the heck I had posted my comments about the entrenchment being turned off and not working. Here is PhilThib's reply from that thread:

"I am not sure now that you mention it that the entrenchment level has been set to 0 by code... may be ask Pocus"

The thread is located 13 threads down under the main Napoleon's Campaigns page. The thread is titled "Entrenchment Level" by Omnius. His reply is #4 on that thread. I had no difficulty with entrenching and seeing it's level in BoA or the AACW demo but couldn't see it in NCP. I think everyone at AGEOD thought it was turned on but it appears to have been turned off for some patch and then not remembered to be turned back on afterwards.

I know you two Phil's are busy bees and I figured I'd better follow up with you to make sure that you got the message. Getting the entrenchment feature turned back on will really help NCP be a better game as it gives back to the defense it's ability to sit and entrench for a better defensive bonus and gives the defensive engineer ability meaning again. ;)

Don't worry overly much about my dissing Athena, she's much better than other AI's I've been truly horrified by like John Tiller's. Thanks for leaving the AI vs AI feature on and I think you should make sure to tout it as an added value feature for modders and players alike. :thumbsup:

Posted: Tue Feb 01, 2011 3:29 pm
by Bohémond
Pocus,

Accordind to a post in ROP forums, next patchs release will be delayed due to PON release. I understand very well, VGN will be my next game for sure.

Can you, as proposed in ROP forums, release an updated ''exe'' patch that, at least, can correct the model detail panel issue with abilities ?

Thank you for your outstanding support on ''old'' games.

Regards

Bohémond

Posted: Tue Feb 01, 2011 11:47 pm
by BigDuke66
Indeed a fix to get rid of the crashes would be fine, then I could finally play it.
I also would like to give some feedback, especially now for the new patch where anyone thought NCP wouldn't get another patch, it's important to take this chance.

Posted: Tue Mar 08, 2011 5:38 am
by BigDuke66
Just out of curiosity, has a decision been made what patch we get?
Quick fix or the "Real McCoy"?

Posted: Tue Mar 08, 2011 9:22 am
by Pocus
quick fix, if 'quick' can be used for something dragging over weeks. Problem is that I really can't spend time on NCP until PON is released, or perhaps only in week ends. I'll try hard to find a couple hours for NCP, promised.

Posted: Tue Mar 08, 2011 9:36 am
by BigDuke66
Thanks, looking forward too it.

Waiting Patiently

Posted: Wed Mar 09, 2011 4:14 pm
by Omnius
Pocus,
Thanks for the update on when to expect the next NCP patch. I've decided to shelve the game for now and wait patiently for the next really good comprehensive NCP patch that's more than just an exe fix. Since it looks like PoN has the big priority and that it's release isn't until June I guess I'll be waiting for a few months. :(

Posted: Wed Mar 09, 2011 9:47 pm
by BigDuke66
Well at least for me I can then finally play without crashes and can give feedback that maybe flows into the next patch, so I take the fixed exe right away.

Entrenchment

Posted: Thu Mar 10, 2011 3:39 pm
by Omnius
If the quick exe fix contains the fix for turning on entrenchment I might well play NCP again. I really miss that feature for playing defense.

Posted: Fri Mar 11, 2011 9:53 am
by Pocus
Yes I can do that ...

Way Cool

Posted: Fri Mar 11, 2011 3:41 pm
by Omnius
Pocus,
That would be way cool if you could slip out a smaller exe fix that turns on entrenchment as that would be nice to too how that improves gameplay and helps the defense. :thumbsup:

Posted: Sun Mar 13, 2011 11:01 am
by Pocus
Patch 1.07 official now released. It don't includes extensive modifications of historical data. Bohemond or others are welcome to post their own historical mod though.

Thanks for Update

Posted: Sun Mar 13, 2011 4:02 pm
by Omnius
Pocus,
Thanks for putting out an official 1.07 patch. I sure can't wait to see how entrenchment works in NCP as that will be a big improvement for gameplay and balance. I certainly hope that a further patch is forthcoming featuring Bohemond's extensive database corrections as that would really tie everything together better so we can enjoy NCP more than ever. :w00t:

Posted: Tue Aug 16, 2011 10:46 am
by SAS
Pocus is the NCP patch in your signature block the official 1.07 release cuz when I load up it says my version is 1.07 release candidate 1.

Posted: Wed Aug 17, 2011 3:07 pm
by Pocus
Official patch should be more up to date than the one of this thread.

Posted: Wed Aug 17, 2011 9:35 pm
by Taillebois
On the home page "Latest Patches" it says 1.06 ?

Posted: Thu Aug 18, 2011 2:52 pm
by Bernadotte
Yeah, this is all pretty confusing !
- the forum main page says 1.06
- the public beta ended with 1.07 RC 3
- the official patch says 1.07 RC 1
:confused: :confused: :confused:

I/we wait since march for:
- a confirmation that 1.07 RC 1 shown is correct for the official patch
- the main forum page to be updated that it show 1.07 instead of 1.06
s. here and here.
Nothing happend 'til now, so I switched back to 1.06 :(

I'm disappointed that a game with such potential is treated this way
Anyway "hope dies last", so we'll see.

Official patch note

Posted: Thu Aug 18, 2011 3:31 pm
by lodilefty
Bernadotte wrote:Yeah, this is all pretty confusing !
- the forum main page says 1.06
- the public beta ended with 1.07 RC 3
- the official patch says 1.07 RC 1
:confused: :confused: :confused:

I/we wait since march for:
- a confirmation that 1.07 RC 1 shown is correct for the official patch
- the main forum page to be updated that it show 1.07 instead of 1.06
s. here and here.
Nothing happend 'til now, so I switched back to 1.06 :(

I'm disappointed that a game with such potential is treated this way
Anyway "hope dies last", so we'll see.


I just redownloaded the ptch from the forum main menu and installed it:

The patch available at http://www.ageod-forum.com/forumdisplay.php?f=164 is the latest 1.07 as of March 13, 2011 :)

Two issues about it:
[INDENT]1. The main forum still shows it as 1.06, where it is really 1.07 March 13, 2011
2. The system.opt file in Settings was not updated to display the correct version. Still indicates as RC3. This is a relatively new thing with patches, and was simply overlooked. :blink: [/INDENT]

We'll fix the displayed version whenever I remember how to compile a patch. :wacko: Hopefully Rafiki can update the forum displayed info :w00t:

Posted: Thu Aug 18, 2011 3:38 pm
by Rafiki
lodilefty wrote:Hopefully Rafiki can update the forum displayed info :w00t:

Your hopes have been fulfilled!

(Now moving on to wishes, dreams and destinies ;) )

Posted: Thu Aug 18, 2011 3:42 pm
by Nikel
lodilefty wrote:
We'll fix the displayed version whenever I remember how to compile a patch. :wacko:



Sorry to read that :(

But at least you did not lose your sense of humour :)

Resolved!!!

Posted: Thu Aug 18, 2011 4:37 pm
by lodilefty
OK!

Rafiki has fixed the forum menu. :thumbsup:
Currently uploading a corrected version of the patch (changes only the displayed version.)

Will start a new thread for the official patch! :w00t:

Sorry about all the confusion.

Now, on to WIA!!!!! :D