Bohémond wrote:AIGuide_1812 Campaign.inc is a .inc file. It means that it is read only when scenario is generated.
That means that your modification are not handle by the engine as your use a already generated scenario ( the original one).
You need to modify the .sct file if you want your mod to be used by the engine.
Kensai wrote:Wouldn't a bias (set local interest) less than 100 mean less interest to actually protect/conquer those places? Isn't the default 100? Same applies for the Theater (100 should be the default), but in that case may have been intentional.
HanBarca wrote:try the original campaign with no fog of war, then try it with the changed .inc file.
As I understand it, the script12.ini is executed every time you start a new 1812 campaign, and it's the script that includes (and executes) the AIGuide_1812 Campaign.inc
Colonel Marbot wrote:.... and all this time I just thought that the Russian army was being commanded by Blücher!
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