Jagger2013
General of the Army
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Abilities Spreadsheet Update

Fri Aug 15, 2014 2:03 am

I believe this Abilities spreadsheet was originally created by Lodilefty. It is very useful. However some of the comments are cryptic. I have expanded comments and provided some examples which will hopefully make the abilities spreadsheet a little more useful. Understanding the strParam6 and strParam7 is very important. StrParam6 allows you to tie an ability to specific models. And StrParam7 allows you to trigger an ability only when facing certain enemy units. Those two parameters are very useful. Also defined Families/kinds and lots of other little things learned the hard way.

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Pocus
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Location: Lyon (France)

Thu Oct 02, 2014 2:13 pm

Nice one Jagger!
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Hofstadter's Law: "It always takes longer than you expect, even when you take into account Hofstadter's law."

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Franciscus
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Thu Oct 02, 2014 3:21 pm

Thank you indeed ! :)
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Jagger2013
General of the Army
Posts: 641
Joined: Sat Apr 27, 2013 2:14 am

Thu Oct 02, 2014 7:04 pm

No problems. Glad to help.

Jagger2013
General of the Army
Posts: 641
Joined: Sat Apr 27, 2013 2:14 am

Fri Oct 03, 2014 2:00 am

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Pocus, here is the latest abilities spreadsheet containing the additional information on Listparams and StrParams. I noticed the link in the Offical Files for Modding is for the older version lacking the new info.
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Captain_Orso
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Sat Oct 04, 2014 2:01 pm

:thumbsup: This is excellent!

I would only suggest putting a version number on the file--IE Ability_Reference_v1.01.xls--to ease keeping track of, well versions of the file ;) .
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Jagger2013
General of the Army
Posts: 641
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Sun Oct 05, 2014 9:43 pm

I would only suggest putting a version number on the file


Good idea, I will do it sometime this week.

Ok, here is the latest: Version 2.0 Oct5 2014

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Pocus
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Location: Lyon (France)

Wed Oct 15, 2014 9:42 am

updating main thread
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Hofstadter's Law: "It always takes longer than you expect, even when you take into account Hofstadter's law."

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