Altaris wrote:Pretty sure #2 cannot be done.
#1 cannot really be done either, except there is a setting called resCohCostPerDay in GameLogic.opt that can be set to, say, 0, to avoid any cohesion loss from marching. But that's not really a combat bonus.
Out of curiosity, why would reserves get a combat bonus anyway?
Not exactly reserves. What I am interested in doing is to account for attacking from multiple directions. Right now, there is no difference if I attack Vatzetis corps from the North and from the East, while in reality such an outflanking would give the troops a very handsome bonus.
Edit: Maybe I could try this by making the CohCostPerDay negative, but that is not really what I am trying to do.